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PLATFORMS
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Godzilla
Godzilla - Game Boy - Console Portable Nintendo
General Information
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ROMs/ISOs
General Information
Game Name (internal ScreenScraper)
Information Proposed by
Godzilla
Game name (by Region)
Regions Information Proposed by
Asie
   Japon Godzilla Kun
 RBpowertrains
Monde Godzilla
 Archangel54
Publisher
Information Proposed by
 Terscreenator
Developer
Information Proposed by
 Terscreenator
Number of Players
Information Proposed by
1
 tpmoney
Rating
Information Proposed by
7/20
Rating Categories
Information Proposed by
JV:+3 ans
Genre(s)
Information Proposed by
Action
 Terscreenator
Puzzle-Game
Release date(s)
Regions Information Proposed by
USA 1990
Monde 1993
Japon 18/12/1990
 retromediaman96
Additional information
Play Mode(s)
Family
Information Proposed by
Godzilla
 doraemon
Number
Style(s)
Theme(s)
Synopsis
Synopsis
Languages Information Proposed by
Allemand Godzilla ist ein Videospiel, das von Compile basierend auf dem Godzilla-Franchise entwickelt wurde und erstmals 1990 für Game Boy veröffentlicht wurde. Es ist eine Portierung des MSX-Spiels Gojira-Kun von 1985. Das Spiel enthält Charakterdesigns aus den Filmen der Showa-Ära der Franchise.
 GermanOutlaw
Anglais This interpretation of the famous giant monster from the Japanese cinematic industry takes form of a fighting game, only instead of the usual brave martial artists the players control horrifying monsters from the traditional Toho lineage: the titular beast itself, Rodan, Anguirus, Ghidorah, and others. The game has two modes: Normal and Vs. The latter is essentially a two-player mode, which allows the players to engage in giant monster battles in a variety of scenarios. Most of the monsters, however, are locked in the Vs. mode before the player has completed the Normal mode.

The Normal mode puts the player in control of Godzilla, who has to go through five stages before reaching the final boss. Each stage has two battles against two different creatures in two different locations, from which the player has to complete only one in order to proceed to the next stage. Depending on the player's performance, points are awarded; in order to be able to compete against different final bosses, the player has to accumulate more points. If the player only has the minimum required points, only one final boss will be available.

The combat system is similar to other fighting games, with various combinations of buttons executing different moves. Naturally, the normal "punch-kick" scheme is modified to suit the monsters' shapes and biological peculiarities. For example, monsters with tails can use tail spin attacks; fire-breathing monsters have a range fire attack, etc. Most of the monsters (including Godzilla) have a move when they hold the opponent and suck its blood.
 Terscreenator
Espagnol El juego es un videojuego de desplazamiento lateral en 2D donde Godzilla sólo puede caminar o subir escaleras, enredaderas o cristales. Una parte prominente del juego es su puñetazo, el único ataque que tiene, que se utiliza para golpear y destruir rocas, y para matar o empujar a los enemigos. El punto principal de cada habitación es destruir todas las rocas, empujándolas contra una pared y golpeándola de nuevo. Una vez que todas las rocas desaparezcan, aparecerán una o dos flechas en algún lugar de la habitación. Tocar una llevará a Godzilla a la habitación en un gran mapa que corresponde a su dirección. A medida que los niveles se completan, la dirección se revela en el mapa para su uso posterior.
 vanilli
Français Godzilla sur Gameboy est un jeu de plates-formes/action. Godzilla est triste et c'est compréhensible car il a perdu la trace de sa dulcinée préhistorique, Minira. Partez à sa recherche en traversant les 49 niveaux proposés par le titre. Grimpez aux lianes et frappez des rochers tout sourire !
Italien Certamente, ecco la traduzione in italiano della descrizione del gioco per Game Boy:

Questa versione del famoso mostro gigante dell'industria cinematografica giapponese prende la forma di un gioco di combattimento, ma invece dei soliti coraggiosi artisti marziali, i giocatori controllano mostri terrificanti della tradizione Toho: la bestia titolare stessa, Rodan, Anguirus, Ghidorah e altri. Il gioco ha due modalità: Normal e Vs. Quest'ultima è essenzialmente una modalità a due giocatori, che permette ai giocatori di impegnarsi in battaglie tra mostri giganti in vari scenari. La maggior parte dei mostri, tuttavia, è bloccata nella modalità Vs. prima che il giocatore abbia completato la modalità Normal.
 SDPatSDP
Portugais Esta interpretação do famoso monstro gigante da indústria cinematográfica japonesa toma a forma de um jogo de luta, só que em vez dos bravos artistas marciais habituais, os jogadores controlam monstros horríveis da linhagem Toho tradicional: a própria besta titular, Rodan, Anguirus, Ghidorah e outros. O jogo tem dois modos: Normal e Vs. O último é essencialmente um modo para dois jogadores, que permite que os jogadores se envolvam em batalhas de monstros gigantes em uma variedade de cenários. A maioria dos monstros, no entanto, está bloqueada no Vs. modo antes que o jogador tenha concluído o modo Normal. O modo Normal coloca o jogador no controle de Godzilla, que deve passar por cinco fases antes de chegar ao chefe final.
 rodrigo984vieira
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Licence Creative Commons licensed under the terms of Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International

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