HOME

FORUM

DISCORD

SOCIAL

SUPPORT US

RECALBOX

SKRAPER

Language :
Translate W.I.P.  93% 80% 93% 70% 96%
Preferred region :
Community API Infrastructure
Members : 403.909
Admins : 11
Last Update : 24-05-19
Last Comment : 24-05-20
Yesterday's API Access : 22.951.380
Today's API Access : 20.447.797
threads /min. :  2066  
threads open :  195 / 2048  
guest threads open :  41 / 128  
scrapers :  597  
guest scrapers :  145  
guests : 
registered : 
contributors : 
Servers : CPU 1  CPU 2  CPU 3 
CPU Usage : 6% 17% 8%
API calls /min. : 222 1431 243
Average processing time
Game Info OK : 3.35s 3.83s
Game Info KO : 1.72s 1.77s
Game Search :
Game Media : 1.12s
Game Video : 1.20s
User/Email :
Password :
Register       
Forgot your password? Enter your email address
PLATFORMS
GAMES
ROMS
COMPANIES GROUPS
J-bird
J-bird - Apple II - Ordinateur Apple
General Information
Tips
Controls
Media
ROMs/ISOs
General Information
Game Name (internal ScreenScraper)
Information Proposed by
J-bird
Game name (by Region)
Regions Information Proposed by
Monde J.Bird
 bkg2k
Publisher
Information Proposed by
 retro81
Developer
Information Proposed by
 retro81
Number of Players
Rating
Rating Categories
Genre(s)
Information Proposed by
Puzzle-Game
 retro81
Release date(s)
Regions Information Proposed by
Monde 1983
 bkg2k
Additional information
Play Mode(s)
Family
Information Proposed by
Q*bert
 retro81
Number
Style(s)
Theme(s)
Synopsis
Synopsis
Languages Information Proposed by
Anglais J-Bird is a conversion of the arcade game Q*Bert. The object of the game is to change all tiles in a pyramid to the target color by having J-Bird jump on the tile. Various creatures and objects can get in the way of J-Bird. These include a bouncing snake, cats, falling balls, and frogs. There are four rounds per level, and each level increases in difficulty by having more enemies onscreen and requiring more complicated rules for a tile to reach the target color (for example, on the second level you need to jump on each tile twice). On the sides of the pyramid are platforms which J-Bird can jump onto to evade the snake. If the snake is close enough to the platform when J-Bird jumps on, the snake will fall off the edge.
 Terscreenator
Special Recalbox Information
p2k config
Information Proposed by
00
General Information
Tips
Controls
Media
ROMs/ISOs
Licence Creative Commons licensed under the terms of Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International

General credits : Hereafter, sources 'Creative Commons' of information and media providers.
Infos : Community ScreenScraper. Wikipedia . Gamefaqs . jeuxvideo . gametronik . gametdb . mobygames . Boxes Texture : Community ScreenScraper . Community The Cover Project . Community gbatemp . Community Hyperspin . Southtown-Homebrew . 2D / 3D Boxes : Community ScreenScraper . Community Hyperspin . Community Emumovies . gametdb . flyers.arcade-museum.com . videos : Community ScreenScraper . Community Emumovies Screenshots / Marquees : ScreenScraper . Progetto Snaps . musee des jeux video .