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Zybex
Zybex - ZX Spectrum - Ordinateur
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Zybex
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Monde Zybex
 bkg2k
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 bkg2k
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1-2
 BladeHunter
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Action
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Monde 1989
 bkg2k
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Anglais Zybex is a horizontally scrolling shoot 'em up inspired by Side Arms and Nemesis/Gradius. The players took control of prisoners trying to win freedom from a galactic prison. At the end of each level they earned a crystal, opening access to the later levels of the game.

There are 16 levels in total, with numbers 2-12 immediately available after completing the first - the player can go through them in any order. However, levels 13-16 are locked until the player earns enough crystals.

The weapon system is quite unique - the player constantly fires, and the fire button is simply used to change the current weapon. The basic weapon is the Orbiter, which the player always has. Picking up weapon icons increases the power of a weapon by 1 up to the maximum of power level 4. Dying reduces the current weapon by 1 power level, or loses it if the weapon is power 1 (with the exception of the Orbiter). As the weapons get more power, their fire rate becomes faster and the bullets stronger. The five weapons are Orbiter, 8-way (upgrades from 2 to 4 to 6 to 8 way fire), Railgun (powerful single bullet which gets longer) Pulse (fires straight forward and gains diagonal fire at power 3/4) and Wall (another forward fire, which gains size).
Espagnol Zybex es un shooter de desplazamiento horizontal inspirado en Side Arms y Nemesis/Gradius. Los jugadores toman el control de prisioneros que intentaban liberarse de una prisión galáctica. Hay 16 niveles en total, con los números del 2 al 12 disponibles inmediatamente después de completar el primero; el jugador puede recorrerlos en cualquier orden. Sin embargo, los niveles 13-16 están bloqueados hasta que el jugador gane suficientes cristales.

El sistema de armas es bastante único: el jugador dispara constantemente y el botón de disparo simplemente se usa para cambiar el arma actual. Recoger íconos de armas aumenta el poder de un arma en 1 hasta el máximo nivel de poder 4. Morir reduce el arma actual en 1 nivel de poder, o lo pierde si el arma tiene poder 1 (con la excepción del Orbiter). A medida que las armas adquieren más potencia, su velocidad de disparo se vuelve más rápida y las balas más fuertes. Las cinco armas son Orbiter, 8 vías (actualizaciones de 2 a 4 a 6 a 8 vías de fuego), Railgun (una sola bala poderosa que se alarga), Pulse (dispara directamente hacia adelante y gana fuego diagonal con una potencia de 3/4) y Wall (otro fuego frontal, que gana en tamaño).
 jasoga
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Licence Creative Commons licensed under the terms of Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International

General credits : Hereafter, sources 'Creative Commons' of information and media providers.
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