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PLATFORMS
GAMES
ROMS
COMPANIES GROUPS
Psychedelia
Psychedelia - Commodore 64 - Ordinateur Commodore
General Information
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Media
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General Information
Game Name (internal ScreenScraper)
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Psychedelia
Game name (by Region)
Regions Information Proposed by
Monde Psychedelia
 bkg2k
Publisher
Information Proposed by
 bkg2k
Developer
Information Proposed by
Jeff Minter
 Vinny
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Regions Information Proposed by
Monde 1984
 bkg2k
Additional information
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Synopsis
Synopsis
Languages Information Proposed by
Anglais I think this had been trying to come into existence for a while; I'd had odd thoughts about dynamic interactive pattern generators before, but never actually sat down to write any code. Then one day I was out running and an just appeared unbidden in my head. I still remember the exact bit of road I was on when it happened }:-). It was a simple algorithm, just seeding patterns along a path; the patterns were to expand and change shape and colour over time. I got back from my run and coded up the algo - it fit in about 1K of 6502 assembler code. I ran the code and a white cursor appeared on the screen. i picked up the joystick, moved the cursor, and pressed down the fire button.

In that instant my life changed }:-).

 Vinny
Français Psychedelia vous permet de générer un spectacle de lumière sur la grille de l'écran, en utilisant le joystick pour envoyer des impulsions ou des rafales de carrés colorés. Il existe différents paramètres prédéfinis, ou l'utilisateur peut définir manuellement les variables contrôlant les impulsions. Les motifs peuvent être enregistrés en mémoire ou sur bande pour une lecture ultérieure.
 visual
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p2k config
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00
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Licence Creative Commons licensed under the terms of Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International

General credits : Hereafter, sources 'Creative Commons' of information and media providers.
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