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PLATFORMS
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Aliens - The Computer Game
Aliens - The Computer Game - CPC - Ordinateur Amstrad
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Aliens - The Computer Game
 zwabiksoki
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Europe Aliens : The Computer Game
 zwabiksoki
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Software Studios
 zwabiksoki
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1
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15/20
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Shooter
Shooter / 1st person
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Europe 1986
 zwabiksoki
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Alien
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Anglais Electric Dreams' game based on the 1986 film Aliens is a first-person strategy game somewhat similar to Space Hulk. The player controls six characters from a remote terminal, guiding them through a 255-room complex in search of the Alien Queen. Each character has a helmet camera and a smart gun, each controlled by the player acting in the role of overall operational commander.

The player can switch to any character at any time, and must consider coordinating their movements and finding a safe location before switching to the next character. Characters occupy one room at a time, and can pan their view a full 360-degrees inside each room. Doors can be locked to halt Alien progress, or blasted open to get through (at the cost of permanently destroying the door). Alien bio-mass must also be destroyed before it spawns facehuggers, and the Aliens themselves leave lethal puddles of acid when killed (and so shouldn't be killed in front of doors!)

Aliens prowl the complex and are attracted to gunfire. They will home in on nearby characters and attack, requiring the player to aim that character's gun to defend against the rushing Alien (a headshot kills instantly, while three to the body do the same). If an Alien attacks a character the player is not controlling, they will "capture" that character (indicated by a yellow status light). The player must guide another character to the position of the hostage and kill the guarding Alien to rescue them. If not, the captured character will be lost.

Ammunition for all characters is limited, and refilled only by making a trip to the complex's armory. Similarly, a medical bay can replenish any damage. Characters also have limited stamina, used up with every move made. When stamina is low, the player must find a safe spot for that character to rest up. The complex also houses a generator controlling the lights, which the Aliens can destroy, or the Marines can then repair.
Français Le jeu d'Electric Dreams basé sur le film de 1986 Aliens est un jeu de stratégie à la première personne quelque peu similaire à Space Hulk. Le joueur contrôle six personnages à partir d'un terminal distant, les guidant à travers un complexe de 255 pièces à la recherche de la reine extraterrestre. Chaque personnage possède une caméra de casque et un pistolet intelligent, chacun contrôlé par le joueur agissant en tant que commandant opérationnel global.

Le joueur peut passer à n'importe quel personnage à tout moment et doit envisager de coordonner leurs mouvements et de trouver un endroit sûr avant de passer au personnage suivant. Les personnages occupent une pièce à la fois et peuvent faire un panoramique à 360 degrés à l'intérieur de chaque pièce. Les portes peuvent être verrouillées pour arrêter la progression des extraterrestres, ou ouvertes pour passer (au prix de détruire définitivement la porte). La biomasse extraterrestre doit également être détruite avant qu'elle ne se reproduise, et les extraterrestres eux-mêmes laissent des flaques d'acide mortelles lorsqu'ils sont tués (et ne devraient donc pas être tués devant les portes!)

Les extraterrestres rôdent dans le complexe et sont attirés par les coups de feu. Ils s'attaqueront aux personnages proches et attaqueront (un tir à la tête tue instantanément, tandis que trois au corps font de même). Si un extraterrestre attaque un personnage que le joueur ne contrôle pas, il "capturera" ce personnage (indiqué par un voyant d'état jaune). Le joueur doit guider un autre personnage vers la position de l'otage et tuer l'extraterrestre pour le sauver. Sinon, le personnage capturé sera perdu.
 Titeuf38
Italien Il gioco della Electric Dreams, basato sul film Aliens del 1986, è un gioco di strategia in prima persona un po' simile a Space Hulk. Il giocatore controlla sei personaggi da un terminale remoto, guidandoli attraverso un complesso di 255 stanze alla ricerca della regina aliena. Ogni personaggio ha una telecamera a casco e una pistola intelligente, ciascuno controllato dal giocatore che agisce nel ruolo di comandante operativo generale.
 tslpre
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