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SKRAPER

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PLATFORMS
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Snapper
Snapper - BBC Micro - Ordinateur
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Game Name (internal ScreenScraper)
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Snapper
 fromelard
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Monde Snapper
 fromelard
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 fromelard
Developer
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Jonathan Griffiths
 fromelard
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1
 fromelard
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Action / Labyrinth
Action
 fromelard
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Monde 17/06/1982
 fromelard
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Anglais Snapper has a quite convoluted history. It started out as a faithful Pac-Man clone, and was even called "Pacman" straight until it was released, when the name was changed to Snapper to avoid infringing on Namco's copyright. Nevertheless, this simple name change wasn't enough, and subsequent releases saw the sprites changed from the well-known yellow circle and chasing ghosts to a yellow ball with legs and a hat, chased by humanoids.
One gameplay change compared to the original Pac-Man is the behaviour of the ghosts (or humanoids). Wherewas they all have distinct movement patterns in the original, here they behave the same, each patrolling one corner of the maze, but are let out of their pen in the centre of the screen at different times, with the red one being let out first. As in the original, there are bonus fruits appearing on each level, with the final one being – fittingly – an acorn.
 fromelard
Français Snapper a une histoire assez compliquée. Il a commencé comme un fidèle clone de Pac-Man, et a même été appelé "Pacman" jusqu'à sa sortie, lorsque le nom a été changé en Snapper pour éviter de porter atteinte au droit d'auteur de Namco. Néanmoins, ce simple changement de nom n'était pas suffisant, et les versions ultérieures ont vu les sprites passer du cercle jaune bien connu et chassant les fantômes à une boule jaune avec des jambes et un chapeau, chassée par des humanoïdes.
Un changement de gameplay par rapport au Pac-Man original est le comportement des fantômes (ou humanoïdes). Où ils ont tous des motifs de mouvement distincts dans l'original, ici ils se comportent de la même manière, chacun patrouillant dans un coin du labyrinthe, mais sont sortis de leur stylo au centre de l'écran à des moments différents, le rouge étant laissé sortir en premier . Comme dans l'original, des fruits bonus apparaissent à chaque niveau, le dernier étant - à juste titre - un gland.
 fromelard
Italien Snapper ha una storia alquanto complicata. All'inizio è stato concepito come una fedele trasposizione di Pac-Man, e fino a poco prima di essere rilasciato era stato addirittura chiamato "Pacman". Al momento del lancio, però, fu deciso di cambiare il nome in Snapper per non violare il copyright di Namco, ma questo cambiamento non venne ritenuto sufficiente, e nelle versioni successive gli sprite del gioco vennero sostituiti con una palla gialla con gambe e cappello al posto di Pacman e delle figure umanoidi al posto dei fantasmi.
Un cambiamento di gameplay rispetto all'arcade originale si trova anche nel comportamento dei fantasmi (o degli omini): mentre nell'originale ogni fantasma aveva dei pattern di movimento differenti, in Snapper i nemici si muovono tutti secondo lo stesso schema, con ciascuno che perlustra un differente angolo dello schermo, ma il fatto che escano dalla gabbia centrale in momenti diversi (con il rosso che esce per primo) lo rende meno evidente. Come nell'originale, per ogni livello ci sono diversi frutti bonus che appaiono al centro dello schermo, con quello dell'ultimo schema che è, ovviamente, una ghianda (in inglese "acorn")
 zwabiksoki
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General credits : Hereafter, sources 'Creative Commons' of information and media providers.
Infos : Community ScreenScraper. Wikipedia . Gamefaqs . jeuxvideo . gametronik . gametdb . mobygames . Boxes Texture : Community ScreenScraper . Community The Cover Project . Community gbatemp . Community Hyperspin . Southtown-Homebrew . 2D / 3D Boxes : Community ScreenScraper . Community Hyperspin . Community Emumovies . gametdb . flyers.arcade-museum.com . videos : Community ScreenScraper . Community Emumovies Screenshots / Marquees : ScreenScraper . Progetto Snaps . musee des jeux video .