HOME

FORUM

DISCORD

SOCIAL

SUPPORT US

RECALBOX

SKRAPER

Language :
Translate W.I.P.  93% 81% 93% 70% 96%
Preferred region :
Community API Infrastructure
Members : 400.398
Admins : 11
Last Update : 24-05-12
Last Comment : 24-05-12
Yesterday's API Access : 24.119.295
Today's API Access : 7.260.703
threads /min. :  2364  
threads open :  104 / 2048  
guest threads open :  12 / 128  
scrapers :  414  
guest scrapers :  83  
guests : 
registered : 
contributors : 
Servers : CPU 1  CPU 2  CPU 3 
CPU Usage : 6% 14% 7%
API calls /min. : 256 1831 321
Average processing time
Game Info OK : 1.86s 2.24s
Game Info KO : 1.00s 1.49s
Game Search :
Game Media : 0.63s 1.36s
Game Video : 0.69s
User/Email :
Password :
Register       
Forgot your password? Enter your email address
PLATFORMS
GAMES
ROMS
COMPANIES GROUPS
Jr. Pac-man
Jr. Pac-man - Atari 2600 - Console Atari
General Information
Tips
Controls
Media
ROMs/ISOs
General Information
Game Name (internal ScreenScraper)
Information Proposed by
Jr. Pac-man
Game name (by Region)
Regions Information Proposed by
Continent Américain
   USA Jr. Pac-Man
 Archangel54
Publisher
Information Proposed by
Developer
Information Proposed by
Number of Players
Information Proposed by
1-2
 OrcFace1
Rating
Information Proposed by
16/20
Rating Categories
Information Proposed by
AAMA:Red
 michel83
Genre(s)
Information Proposed by
Action / Labyrinth
Action
Release date(s)
Regions Information Proposed by
USA 1987
Additional information
Play Mode(s)
Information Proposed by
Single-player
 Anton007
Family
Information Proposed by
Pac-Man
 Courte
Number
Style(s)
Theme(s)
Synopsis
Synopsis
Languages Information Proposed by
Allemand Jr. Pac-Man ist eine Arcadespiel aus dem Jahre 1983, das von dem US-amerikanischen Spieleentwicklungsunternehmen Bally Midway veröffentlicht wurde. Es basiert auf dem Pac-Man-Spielprinzip.
Das Spielprinzip von Jr. Pac-Man ist sehr nah an das Original Pac-Man angelehnt. Das Labyrinth ist in diesem Spiel dreimal so breit wie das sichtbare Spielfeld und eine virtuelle Kamera verfolgt Junior Pac Man nach links und rechts, wenn die Spielfigur aus dem sichtbaren Bildschirm zu verschwinden droht. Dies kann dazu führen, dass nicht immer alle Geister im sichtbaren Spielfeld zu sehen sind. Insgesamt gibt es sieben unterschiedliche Labyrinthe im ganzen Spiel und keines dieser Levels hat, wie bei anderen Pac-Man Spielen üblich, Tunnel durch die der Spieler schnell von einer Seite des Spielfeldes zur anderen wechseln kann. In den einzelnen Labyrinthe sind sechs anstatt vier Energiepillen verteilt.
 Anton007
Anglais Jr. Pac-Man features gameplay similar to the original Pac-Man, but with a few changes. As Jr., you need to eat all of the dots in a maze without running into the four ghosts that are trying to get you. The maze is now much larger, and no longer fits on a single screen. The maze will scroll around to follow the action. From time to time a tasty bonus will bounce around the screen which can be eaten for extra points. There are tricycles, kites, drums, balloons, trains, root beers, and other bonuses that appear as the levels progress. When the bonus items bounce around the screen, any dots they touch will become larger and are now worth 50 points each instead of 10. However, one of these larger dots will cause Jr. Pac-Man to slow down greatly when he eats them making it more difficult to remain one step ahead of the ghosts which constantly pursue him! Located throughout the maze are power pellets; when Jr. eats one of these, the ghosts will temporarily turn blue and can now be eaten to earn even more points.
Espagnol Jr. Pac-Man tiene las características de jugabilidad muy similar al original Pac-Man, pero con algunos cambios. Como siempre Jr., tiene que comer todos los puntos en un laberinto sin caer en las garras de los cuatro fantasmas que están tratando de hacerle daño. El laberinto es ahora mucho mayor, y ya no cabe en una sola pantalla. El laberinto se desplazará alrededor para seguir la acción.
 vanilli
Français Jr. Pac-Man propose un gameplay similaire au Pac-Man original, mais avec quelques modifications. En tant que Jr., vous devez manger tous les points dans un labyrinthe sans rencontrer les quatre fantômes qui tentent de vous attraper. Le labyrinthe est maintenant beaucoup plus grand et ne tient plus sur un seul écran. Le labyrinthe défilera pour suivre l'action. De temps en temps, un savoureux bonus rebondit sur l'écran qui peut être mangé pour des points supplémentaires. Il y a des tricycles, des cerfs-volants, des tambours, des ballons, des trains, des bières à la racine et d'autres bonus qui apparaissent au fur et à mesure que les niveaux progressent.
 jfneo
Italien Jr. Pac-Man presenta un gameplay simile all'originale Pac-Man, ma con alcune modifiche. Nei panni di Jr., devi mangiare tutti i punti in un labirinto senza imbatterti nei quattro fantasmi che stanno cercando di prenderti. Il labirinto ora è molto più grande e non può più essere contenuto in un unico schermo. Il labirinto scorrerà per seguire l'azione. Di tanto in tanto rimbalza sullo schermo un gustoso bonus che può essere mangiato per guadagnare punti extra. Ci sono tricicli, aquiloni, tamburi, palloncini, treni, root beer e altri bonus che appaiono man mano che i livelli avanzano. Quando gli oggetti bonus rimbalzano sullo schermo, tutti i punti che toccano diventeranno più grandi e ora valgono 50 punti ciascuno invece di 10. Tuttavia, uno di questi punti più grandi farà rallentare notevolmente Jr. Pac-Man quando li mangia facendo è più difficile restare un passo avanti rispetto ai fantasmi che lo inseguono costantemente! In tutto il labirinto ci sono pellet energetici; quando Jr. ne mangia uno, i fantasmi diventeranno temporaneamente blu e ora potranno essere mangiati per guadagnare ancora più punti.
 echopage1964
Portugais Jr. Pac-Man oferece jogabilidade semelhante ao Pac-Man original, mas com algumas modificações. Como um Jr. você tem que comer todos os pontos em um labirinto sem encontrar os quatro fantasmas que tentam pegá-lo. O labirinto agora é muito maior e não cabe mais em uma tela. O labirinto irá rolar para seguir a ação. De vez em quando, um saboroso bônus salta pela tela que pode ser comido para ganhar pontos extras. Existem triciclos, pipas, tambores, balões, trens, cervejas e outros bônus que aparecem conforme os níveis progridem.
 unibratec
General Information
Tips
Controls
Media
ROMs/ISOs
Licence Creative Commons licensed under the terms of Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International

General credits : Hereafter, sources 'Creative Commons' of information and media providers.
Infos : Community ScreenScraper. Wikipedia . Gamefaqs . jeuxvideo . gametronik . gametdb . mobygames . Boxes Texture : Community ScreenScraper . Community The Cover Project . Community gbatemp . Community Hyperspin . Southtown-Homebrew . 2D / 3D Boxes : Community ScreenScraper . Community Hyperspin . Community Emumovies . gametdb . flyers.arcade-museum.com . videos : Community ScreenScraper . Community Emumovies Screenshots / Marquees : ScreenScraper . Progetto Snaps . musee des jeux video .