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Terra Cresta
Terra Cresta - Nichibutsu - Arcade Nichibutsu
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Game Name (internal ScreenScraper)
Information Proposed by
Terra Cresta
Game name (by Region)
Regions Information Proposed by
Monde Terra Cresta
Publisher
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Developer
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Number of Players
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0 -  1-2 (20528 Games)
Rating
Information Proposed by
0 -  14/20 (6632 Games)
 Terscreenator
Rating Categories
Genre(s)
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0 -  Shoot'em Up / Vertical (1541 Games)
0 -  Shoot'em Up (7773 Games)
Release date(s)
Regions Information Proposed by
Monde 1985
Synopsis
Synopsis
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Anglais Terra Cresta is a vertically-scrolling shoot-em-up set over a constantly scrolling landscape of islands and enemy installations. The player is under constant attack from enemy spaceship waves, ground-based guns and turrets, dinosaurs and three different mothercraft ships.

The levels are littered with ground-based silos bearing numbers between 2 and 5. These can be shot to release a player ship component, which then attaches to the player's current ship, increasing both its size and firepower. Power-ups available are 2-Wide shot, 3-Rear Shot, 4-Front cannon and 5-Rear shield.

Using the 'Formation' button splits the ship parts into a formation for limited time, giving increased fire power. The number of parts acquired determines the formation. For example, if the player has picked up two ship parts then a triangle is formed, with the player's main ship at the rear of the formation, with additional two ship components positioned at the front edge of the triangle.

When all four numbered parts have been collected, the player's ship transforms into a flaming Phoenix, and is indestructible for a limited time.
 Terscreenator
Français Terra Cresta est un shoot'em up à défilement vertical se déroulant dans un paysage défilant en continu, composé d'îles et d'installations ennemies. Le joueur est constamment attaqué par des vagues de vaisseaux ennemis, des canons et tourelles terrestres, des dinosaures et trois types de vaisseaux-mères.
Les niveaux sont parsemés de silos au sol numérotés de 2 à 5. En les détruisant, on libère un composant de vaisseau qui se fixe au vaisseau du joueur, augmentant ainsi sa taille et sa puissance de feu. Les bonus disponibles sont : 2 - Tir large, 3 - Tir arrière, 4 - Canon avant et 5 - Bouclier arrière.
Utiliser le bouton « Formation » permet de séparer les composants du vaisseau en une formation temporaire, augmentant ainsi la puissance de feu. La formation dépend du nombre de composants récupérés. Par exemple, si le joueur ramasse deux composants, un triangle se forme, avec le vaisseau principal du joueur à l'arrière et deux composants supplémentaires à l'avant.
 Courte
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Licence Creative Commons licensed under the terms of Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International

General credits : Hereafter, sources 'Creative Commons' of information and media providers.
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