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PLATFORMS
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10-yard Fight
10-yard Fight - MSX - Ordinateur Microsoft
General Information
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Game Name (internal ScreenScraper)
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10-yard Fight
Game name (by Region)
Regions Information Proposed by
Monde 10 Yard Fight
 zwabiksoki
Publisher
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 zwabiksoki
Developer
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 zwabiksoki
Number of Players
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1-2
Rating
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13/20
Rating Categories
Genre(s)
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Sports / Football
Sports
Release date(s)
Regions Information Proposed by
Japon 1986
Monde 1986
Additional information
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Synopsis
Synopsis
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Anglais The main idea of this game is that players take control of a football team and have the task of trying to score a touchdown before the clock runs out.

Players start out as a high school team. Games consists of two halves. One touchdown must be scored before time runs out in each half or the game is lost. After a touchdown is scored, the half ends and the 2nd half of the game starts. If the player scores in both halves, they win the game, and then move on to the next level of difficulty. Difficulty levels after high school go from college, pro, then to super. The higher the difficulty, the less amount of time is given for a player to score a touchdown.

Since the game is concerned with scoring touchdowns, in the 1 player game the player is always on offense. Players can score points for completing passes and for gaining yards by either rushing or passing. Scoring a touchdown also adds to the players score, as does any remaining time on the clock after the touchdown is scored. Also after a touchdown, the player can add on to their score by kicking an extra point.

Other rules on the field include getting a 1st down to add time to the clock. If the player throws an interception or go four downs without getting a 1st down, they are penalized yards.


In a 2 player game, the second player plays defense until it's their turn to play offense.
 zwabiksoki
Espagnol 10-Yard Fight es un juego arcade de fútbol americano, El jugador puede enfrentarse a la computadora o a un segundo jugador en encuentros uno contra uno, además puede escoger entre cinco diferentes grados de dificultad (High School, College, Pro, Playoffs y Super Bowl). Si ganas un juego en una dificultad baja, el próximo partido que juegues lo harás en el siguiente grado de dificultad.

La jugabilidad es en un estilo de desplazamiento vertical. No hay jugadas o alineaciones para seleccionar al empezar el partido, el jugador puede tomar el mando del jugador de ataque o de uno de los dos jugadores en defensa. En las jugadas de ataque, el jugador puede mantener el balón en carrera, pasarlo a uno de los otros dos jugadores de ataque o hacer un lanzamiento largo para el receptor; una interpretación del balón significara perder la jugada de ataque y pasar a defender. En caso que no se haya logrado anotar un touchdown, se usará el sistema de patadas para puntuar o tratar de anotar un gol. Un juego consiste en dos mitades de 30 minutos (tiempo acelerado) para determinar a un ganador de 10-Yards Fight.
 Terscreenator
Italien Il gioco ti mette al comando di una squadra di football, dove devi segnare touchdown entro il tempo limite. Inizi con una squadra liceale e avanzi nei livelli (liceo, college, pro, super) segnando almeno un touchdown per tempo. Più alto il livello, meno tempo a disposizione. In singolo, sei sempre in attacco, ottenendo punti con passaggi, guadagnando yard o segnando touchdown. I punti bonus dipendono dai touchdown e dal tempo rimanente. Puoi guadagnare tempo facendo il primo down, ma subisci penalità con quattro down o intercettazioni. In due giocatori, si alternano tra difesa e attacco.
 igen
Portugais 10-Yard Fight é um simples jogo de arcade baseado em futebol americano. Um jogador pode jogar contra o computador ou contra um segundo jogador e pode escolher entre cinco níveis de dificuldade (ensino médio, faculdade, profissional, playoffs e Super Bowl). Se você vencer um jogo em um nível de dificuldade mais baixo, a partida seguinte automaticamente será no próximo nível de difivuldade.

A jogabilidade é de cima e de rolagem vertical. Não há jogadas ou formações para selecionar antes da ação começar; o jogador pode pegar o Snap como Quarterback ou escolher um dos dois jogadores na defesa. Na ofensiva, o jogador pode manter a bola em movimento, arremessá-la para um dos dois Running Backs ou fazer um arremesso para receptor; uma interceptação dá a bola para o outro time. Se um touchdown não puder ser marcado, o sistema de chute direcional pode ser usado para chutar a bola ou tentar um Field Goal. Um jogo consiste (em tempo real acelerado) de 30 minutos de partida para decidir quem vence esta luta de 10 jardas.
 Terscreenator
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Licence Creative Commons licensed under the terms of Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International

General credits : Hereafter, sources 'Creative Commons' of information and media providers.
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