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Igo - Kyuu Roban Taikyoku
Igo - Kyuu Roban Taikyoku - Family Computer Disk System - Console Nintendo
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Game Name (internal ScreenScraper)
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Igo - Kyuu Roban Taikyoku
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Asie
   Japon Igo : Kyuu Roban Taikyoku
 Archangel54
Publisher
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 zwabiksoki
Developer
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 zwabiksoki
Number of Players
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1-2
 zwabiksoki
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Genre(s)
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Go
 Lois
Asiatic board game
Release date(s)
Regions Information Proposed by
Japon 14/04/1987
 zwabiksoki
Synopsis
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Allemand Igo: Kyuu Roban Taikyoku ist der erste echte Versuch, ein japanisches Brettspiel auf eine Heimkonsole zu portieren. Das Spiel Go wird traditionell auf einem 19 × 19-Raster gespielt, aber die Permutationen der Möglichkeiten würden für den Prozessor der Konsole zu viel Zeit in Anspruch nehmen, weshalb die Spielfeldgröße deutlich auf ein 9 × 9-Raster reduziert wurde. Das Spiel verfügt auch über einen Unterrichtsmodus , in dem Ninjas dem Spieler die Spielregeln beibringen.
 Gonzales555
Anglais Igo: Kyuu Roban Taikyoku is the first real attempt to bring the Japanese board game Go to a home console, namely the Famicom. The game was designed by Henk Rogers, a Dutch programmer who would play games of Go against the CEO (at the time) of Nintendo, Hiroshi Yamauchi. It was during one such game that the prospect of developing such a title for the Famicom was discussed. It was later converted from disk format to cartridge and release in August 1987.

Prior to the release of this game, Nintendo had released a game which was played on the Go board in 1983, known as Gomoku Narabe Renju, but the play mechanics were more akin to "Connect Four" (or five, as it were). The real game of Go is traditionally played on a 19 × 19 grid, but the permutations of possibilities would take too long for the Famicom's processor to consider, so the board size has been significantly reduced to a 9 × 9 grid, which allows for a smoother single player experience. The game also features a lesson mode, in which ninjas appear to teach the player about the rules and strategy of the game.
 zwabiksoki
Espagnol Igo: Kyuu Roban Taikyoku tiene un crédito para Edge Computing en su pantalla de título; se supone que parte de la codificación del juego fue tomada del juego Edge C64, Micro Go.
 Lois
Français Igo: Kyuu Roban Taikyoku est la première véritable tentative de portage d'un jeu de société japonais sur une console de salon. Le jeu de Go est traditionnellement joué sur une grille de 19 × 19, mais les permutations de possibilités prendraient trop de temps pour le processeur de la console , donc la taille du plateau a été considérablement réduite à une grille 9 × 9. Le jeu comporte également un mode de leçon, dans lequel les ninjas enseignent au joueur les règles du jeu.
 zwabiksoki
Italien Igo: Kyuu Roban Taikyoku è il primo vero tentativo di portare un gioco da tavolo giapponese su una console domestica. Il gioco di Go è stato tradizionalmente giocato su una griglia 19 × 19, ma le permutazioni di possibilità richiederebbero troppo tempo per il processore della console, quindi la dimensione della scheda è stata significativamente ridotta a una griglia 9 × 9. anche una modalità lezione, in quale i ninja insegnano al giocatore le regole del gioco.
 Yorick7805
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