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Super Boy 1
Super Boy 1 - MSX - Ordinateur Microsoft
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Game Name (internal ScreenScraper)
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Super Boy 1
 retro81
Game name (by Region)
Regions Information Proposed by
Asie
   Corée Super Boy I
 Zwabikoski
Publisher
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 Terscreenator
Developer
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 Terscreenator
Number of Players
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0 - 1 (71606 Games)
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Genre(s)
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0 - Platform / Run & Jump Scrolling (510 Games)
0 - Platform (13132 Games)
Release date(s)
Regions Information Proposed by
Corée 1989
 Zwabikoski
Synopsis
Synopsis
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Anglais Super Boy I is a Korean-made unlicensed conversion of Super Mario Bros.. It imports the sprites of Mario and all of the enemies, terrain ingredients, as well as basic gameplay mechanics. The levels resemble those of the original game, most notably the earlier ones; however, only outdoor areas and simplified castles (some without any enemies except Bowser) are included. The game ends after three worlds, each divided into three stages and a castle level.

This version omits much of the material found in Super Mario Bros.. There are no power-ups except the mushroom (which is placed randomly); no warp points; no bonus levels; no cave or underwater areas. Falling platforms replace elevators; pipes cannot be entered. Castles can be completed without defeating the guarding Bowsers. In the castle's final area the player is greeted by the words "Sorry Nothing". The princess is not mentioned at all.
 Terscreenator
Français Super Boy I est une conversion sans licence de Super Mario Bros. réalisée en Corée. Il importe les sprites de Mario et de tous les ennemis, les ingrédients du terrain, ainsi que les mécanismes de base du jeu. Les niveaux ressemblent à ceux du jeu original, notamment les plus anciens ; cependant, seuls les zones extérieures et les châteaux simplifiés (certains sans aucun ennemi sauf Bowser) sont inclus. Le jeu se termine après trois mondes, chacun divisé en trois étapes et un niveau de château.

Cette version omet une grande partie de ce que l'on trouve dans Super Mario Bros. Il n'y a pas de power-ups à l'exception du champignon (qui est placé au hasard), pas de points de distorsion, pas de niveaux bonus, pas de grottes ni de zones sous-marines. Les plates-formes qui tombent remplacent les ascenseurs ; on ne peut pas entrer dans les tuyaux. Les châteaux peuvent être terminés sans vaincre les Bowsers qui les gardent. Dans la dernière zone du château, le joueur est accueilli par les mots "Désolé, rien". La princesse n'est pas du tout mentionnée.
 doraemon
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Licence Creative Commons licensed under the terms of Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International

General credits : Hereafter, sources 'Creative Commons' of information and media providers.
Infos : Community ScreenScraper. Wikipedia . Gamefaqs . jeuxvideo . gametronik . gametdb . mobygames . Boxes Texture : Community ScreenScraper . Community The Cover Project . Community gbatemp . Community Hyperspin . Southtown-Homebrew . 2D / 3D Boxes : Community ScreenScraper . Community Hyperspin . Community Emumovies . gametdb . flyers.arcade-museum.com . videos : Community ScreenScraper . Community Emumovies Screenshots / Marquees : ScreenScraper . Progetto Snaps . musee des jeux video .