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PLATFORMS
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Artificial Dreams
Artificial Dreams - Atari ST - Ordinateur Atari
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Game Name (internal ScreenScraper)
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Artificial Dreams
Game name (by Region)
Regions Information Proposed by
Europe Artificial Dreams
 megatari49
Publisher
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Developer
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Maxwell Technology
Number of Players
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0 - 1 (76541 Games)
 megatari49
Rating
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0 - 12/20 (4707 Games)
 megatari49
Rating Categories
Genre(s)
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0 - Shoot'em Up (8876 Games)
 Okieh
Release date(s)
Regions Information Proposed by
Europe 1988
 megatari49
Synopsis
Synopsis
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Allemand Dieser langsame, methodische Shoot 'em up wird von der Draufsicht aus gespielt, wobei Ihr Schiff den Bildschirm hochfliegt. Die Level des Spiels sind deutlich quadratisch gestaltet, mit vielen Hindernissen, die es zu überwinden gilt, sowie Aliens (die allgemein auf der gleichen vertikalen Ebene bleiben, während sie auf dich zufliegen).

Auf vielen Feldern gibt es eine Reihe von Power-Up-Effekten, wie z. B. verbesserte Waffen, zusätzliche Leben, einen Level-Warp, eine Vorrichtung, die das (ansonsten ständige) Scrollen der Landschaft stoppt (und Ihnen so die Möglichkeit gibt, die Aliens sorgfältiger "abzuknallen"), und eine, die die Aliens beschleunigt (vermeiden Sie dies!). Sie können sich ein kurzes Stück zurückbewegen, aber es dauert ein paar Quadrate, bis Sie den Bildschirm vollständig durchquert haben, also bedenken Sie das in den unübersichtlichen Abschnitten.
 Okieh
Anglais This slow-paced methodical shoot 'em up is viewed from top down, with your ship flying up the screen. The game's levels have a clearly square design to them, with lots of barriers to negotiate as well as aliens (which generally stay in the same vertical plane as they fly towards you).

Many squares featuring a variety of power-up type effects, such as improved weaponry, extra lives, a level warp, a device to stop the landscape's (otherwise constant) scrolling (thereby giving you a chance to 'pick off' the aliens more carefully), and one which speeds up the aliens (avoid this!). You can move backwards a short way, but it takes a few squares' worth of screen to get fully across the screen, so bear this in mind in the mazier sections.
Français Frayez vous un chemin à travers un paysage extra-terrestre (94 écrans d'action) dans ce combat d'arcade sans pitié qui prend une méchante tournure: pour jouer le jeu, vous devez, à coups de feu, trouver la sortie d'un labyrinthe mais vous devez d'abord trouver la sortie avant de pouvoir tirer.
 visual
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Licence Creative Commons licensed under the terms of Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International

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