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Donkey Kong 2
Donkey Kong 2 - Game & Watch - Console Portable Nintendo
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Donkey Kong 2
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Continent Américain
   USA Donkey Kong II
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0 -  1 (62718 Games)
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0 -  Action (13321 Games)
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Monde 07/03/1983
 Pelochin
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Allemand Die Fortsetzung des berühmten Donkey Kong. Mario hat Donkey Kong in Ketten gelegt, und Junior muss den Funken und Vögeln ausweichen, indem er den Schlüssel wirft, der Donkey Kongs Schlösser öffnet. Weiche den Funken aus und lasse Junior springen, damit er den Schlüssel an den oberen Rand des Bildschirms wirft. Wenn ein Vogel angreift, lassen Sie Junior springen, ohne die Funken zu treffen. Wenn Junior den oberen Bildschirm erreicht, muss er springen, um den von ihm geworfenen Schlüssel einzusammeln, der eines der vier Schlösser öffnet.
 doraemon
Anglais A continuation of the famous Donkey Kong Story. Now Mario has chained Donkey Kong. Donkey Kong Junior braves snapjaws, sparks and birds, throwing the key which will open Donkey Kong's locks, up to where his papa is held prisoner. Avoid sparks overhead and make Junior jump and throw key to upper screen. When a snapjaw attacks, make Junior jump without hitting overhead spark. When Junior reaches the upper screen, he has to jump to get the key he threw again. The key jumps to one of the four locks.
- Press top of "PLUS" button when on top of chain. A lock opens.
 paradadf
Espagnol Una continuación del famoso Donkey Kong. Ahora Mario ha encadenado a Donkey Kong y Junior deberá evitar chispas y pájaros, lanzando la llave que abrirá los candados de Donkey Kong. Evite las chispas y haga que Junior salte y lance la llave a la pantalla superior. Cuando un pájaro ataque, haga que Junior salte sin tocar las chispas. Cuando Junior llege a la pantalla superior, tiene que saltar para conseguir la llave que lanzó y abrirá uno de los cuatro candados.
 Pelochin
Français La suite de la célèbre histoire de Donkey Kong.
Mario à enchaîné Donkey Kong, vous devez le délivrer.
Déplacez Donkey Kong junior jusqu'à l'endroit où son papa est retenu prisonnier.
Sur le chemin récupéré la clé d'un des cadenas et faite attention aux alligators, étincelles, oiseaux.

Lorsque Donkey Kong junior atteint l'écran supérieur avec la clé, il doit choisir quel cadenas ouvrir.
Une fois prés du verrou en haut de la chaine appuyez sur la touche "plus" pour l'ouvrir
 orphen92
Italien Il sequel del famoso Donkey Kong. Mario ha incatenato Donkey Kong e Junior deve evitare le scintille e gli uccelli lanciando la chiave che aprirà le serrature di Donkey Kong. Evitate le scintille e fate saltare Junior in modo che lanci la chiave in cima allo schermo. Quando un uccello attacca, fate saltare Junior senza colpire le scintille. Quando Junior raggiunge lo schermo superiore, deve saltare per recuperare la chiave che ha lanciato e che aprirà una delle quattro serrature.
 doraemon
Portugais A sequela do famoso Donkey Kong. Mario acorrentou Donkey Kong e Junior deve evitar as faíscas e os pássaros, atirando a chave que abrirá as fechaduras de Donkey Kong. Evite as faíscas e faça Júnior saltar de modo a que ele atire a chave para o topo do ecrã. Quando uma ave ataca, faça Júnior saltar sem acertar as faíscas. Quando Junior chega ao ecrã superior, deve saltar para recuperar a chave que atirou, a qual abrirá uma das quatro fechaduras.
 doraemon
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