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Konjiki No Gashbell!! Yuujou No Zakeru - Dream Tag Tournament
Konjiki No Gashbell!! Yuujou No Zakeru - Dream Tag Tournament - Game Boy Advance - Console Portable Nintendo
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Game Name (internal ScreenScraper)
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Konjiki No Gashbell!! Yuujou No Zakeru - Dream Tag Tournament
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Asie
   Japon Konjiki no Gashbell!! Yuujou no Zakeru : Dream Tag Tournament
 Archangel54
Publisher
Developer
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 RBpowertrains
Number of Players
Information Proposed by
0 -  1-2 (20369 Games)
 RBpowertrains
Rating
Rating Categories
Information Proposed by
0 -  CERO:free (1009 Games)
 RBpowertrains
Genre(s)
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0 -  Fighting / 2D (351 Games)
0 -  Fighting (3791 Games)
Release date(s)
Regions Information Proposed by
Japon 24/11/2005
 FireFlower440
Synopsis
Synopsis
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Anglais Konjiki no Gash Bell!! Unare! Yūjō no Zakeru Dream Tag Tournament (translated Golden Gash Bell!! Wish! Electric Shock of Friendship Dream Tag Tournament) is a 2D fighting game and a sequel to Konjiki no Gashbell: Unare Yuujou no Zakeru 2. It was released on the Game Boy Advance on November 24, 2005 in Japan only. This installment quite changes the style of play with respect to its predecessors who used a pair of humans and suckers fighting together. Instead, he uses a more traditional one-on-one system, where mamodos fight alone and their human companions can be briefly invoked to assist in a special attack. The biggest novelty of the game is that the player chooses two different mamodos to form a dream team and fight against two enemy mamodos. However, they do not fight together and cannot be exchanged during the fight and can only be exchanged at the end of the round. Even so, inactive mamodos can be invoked just like human partners for fleeting assistance. The game features - 18 Playable Characters - Thunder Class Tournament (This Game's Story Mode) - Dream Match Tournament (This Game's Arcade Mode) - Free Battle - 2 Player Versus - Training Mode - 4 Mini-Games - Collectables
 RBpowertrains
Français C'est un jeu de combat en 2D et la suite de Konjiki no Gashbell : Unare Yuujou no Zakeru 2. Cet opus modifie considérablement le style de jeu des précédents, qui mettaient en scène un duo humain/mamodo combattant ensemble.

Ici, le système adopte un format plus classique en un contre un, où les mamodos se battent seuls. Les partenaires humains peuvent cependant être invoqués brièvement pour effectuer une attaque spéciale. La principale nouveauté réside dans la possibilité de former une équipe de deux mamodos pour affronter deux adversaires. Néanmoins, les combattants ne peuvent pas être échangés pendant le round, seulement entre les manches. Même en étant inactif, le mamodo de réserve peut être invoqué pour une aide ponctuelle, comme les partenaires humains.

Le jeu propose :
- 18 personnages jouables
- Mode Histoire : Thunder Class Tournament
- Mode Arcade : Dream Match Tournament
- Mode Combat libre
- Mode Versus à 2 joueurs
- Mode Entraînement
- 4 mini-jeux
- Objets à collectionner
 Deckry
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Licence Creative Commons licensed under the terms of Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International

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