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PLATFORMS
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Dynamic Duo
Dynamic Duo - CPC - Ordinateur Amstrad
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Game Name (internal ScreenScraper)
Information Proposed by
Dynamic Duo
Game name (by Region)
Regions Information Proposed by
Europe Dynamic Duo
 zwabiksoki
Publisher
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Developer
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 Terscreenator
Number of Players
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0 -  1-2 (20783 Games)
 megatari49
Rating
Rating Categories
Genre(s)
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0 -  Platform / Run & Jump (932 Games)
0 -  Platform (12631 Games)
Release date(s)
Regions Information Proposed by
Europe 1988
 zwabiksoki
Synopsis
Synopsis
Languages Information Proposed by
Anglais In Dynamic Duo the player takes the role of a bird and a dwarf who explore a haunted castle. The goal is to open the door the the calculation room, but to do so ten hidden keys have to be found first.

The screen is divided into three parts: the action screen, a map and the status screen. The player can switch between the two protagonists at will and if they explore different parts of the castle (or if a second player takes part) the map gets replaced with a second action screen. This is necessary because the two have different abilities: the bird can fly and is generally faster while only the dwarf can open chests. On their way they meet various enemies that can be shot with a gun with a limited amount of ammo.
 Terscreenator
Espagnol En Dynamic Duo, el jugador encarna a un pájaro y a un enano que exploran un castillo embrujado. El objetivo es abrir la puerta de la sala de cálculo, pero para ello primero hay que encontrar diez llaves ocultas.

La pantalla se divide en tres partes: la pantalla de acción, un mapa y la pantalla de estado. El jugador puede cambiar entre los dos protagonistas a voluntad; si exploran zonas distintas del castillo (o si participa un segundo jugador), el mapa se sustituye por una segunda pantalla de acción. Esto es necesario porque ambos tienen habilidades diferentes: el pájaro puede volar y es más rápido, mientras que solo el enano puede abrir cofres. En su camino se encuentran diversos enemigos que pueden dispararse con una pistola de munición limitada.
 kukoman
Français Dans Dynamic Duo, le joueur incarne un oiseau et un nain explorant un château hanté. L'objectif est d'ouvrir la porte de la salle de calcul, ce qui exige de découvrir dix clés dissimulées. L'écran se divise en trois parties : la zone d'action, la carte et l'affichage du statut. Le joueur peut alterner librement entre les deux protagonistes et, s'ils parcourent des lieux distincts (ou si un second joueur participe), la carte se transforme en un second écran d'action. Cette mécanique est essentielle car chacun possède des aptitudes propres : l'oiseau vole et se déplace plus vite, tandis que seul le nain peut ouvrir les coffres. Sur leur chemin, ils affrontent divers ennemis qu'il est possible d'abattre à l'aide d'une arme à feu disposant de munitions limitées.
 thieum
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Attribution-NonCommercial-ShareAlike 4.0 International

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