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Bull Fight - Ring no Hasha
Bull Fight - Ring no Hasha - PC Engine - Console
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Game Name (internal ScreenScraper)
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Bull Fight - Ring no Hasha
 zwabiksoki
Game name (by Region)
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Asie
   Japon Bull Fight : Ring no Hasha
 Archangel54
Publisher
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 zwabiksoki
Developer
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 zwabiksoki
Number of Players
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1-8
Rating
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14/20
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Sports
Sports / Boxing
Release date(s)
Regions Information Proposed by
Japon 08/12/1989
Synopsis
Synopsis
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Allemand Bull Fight – Ring no Haja ist ein Boxspiel, der „Champion“-Modus stellt sich als nette karrieristische Ergänzung zum klassischen „Survival“-Modus (= ein einfaches Pool-Turnier, an dem mehrere menschliche Spieler teilnehmen können) dar, da er es sein wird Es ist notwendig, dass Sie Ihren Fortschritt verwalten und die Leiter des Ruhms nach und nach erklimmen, vom Training in der heruntergekommenen Turnhalle bis zum Titel des japanischen Meisters, des Orientmeisters ... Der Höhepunkt ist natürlich der höchste Gürtel des Weltmeisters.
Der andere Spielmodus, „Fighting“, ist mehr von den Trainingsszenen inspiriert, in denen Rocky, wie der gute Abenteurer, der er ist, auf die harte Tour in den Straßen von Philadelphia lernt.
 retrofan
Anglais Bullfight: Ring no Hasha is a boxing game in which the player takes part in a competition with eight boxers. The tournament consists of four fights and a finale and each boxer can be controlled by a human player. The boxers have different statistics (strength, agility and endurance) which can be improved between fights with a training fight. Each boxer has four moves (left swing, right swing, uppercut and dodge) and a hit both depletes the opponent's energy bar and gives points. Similar to real boxing, those points are used to determine the winner if no boxer is knocked out during the regular rounds. A knockout happens when the energy runs out, but when the player mashes a button fast enough when the boxer is given a count, he stands up again with a partly replenished energy bar.

Additionally there is also a side-scrolling fighting game included. Here the player walks from left to right and fights enemies in martial arts melee combat.
 zwabiksoki
Espagnol Bull Fight - Ring No Haja es un juego de boxeo en el que el jugador participa en una competencia con ocho boxeadores. El torneo consta de cuatro peleas y un final y cada boxeador puede ser controlado por un jugador humano. Los boxeadores tienen diferentes estadísticas (fuerza, agilidad y resistencia) que se pueden mejorar entre peleas con una pelea de entrenamiento. Cada boxeador tiene cuatro movimientos (swing izquierdo, swing derecho, uppercut y esquivar) y un golpe agota la barra de energía del oponente y da puntos. Similar al boxeo real, esos puntos se usan para determinar el ganador si no se elimina a ningún boxeador durante las rondas regulares. Un golpe de gracia ocurre cuando se agota la energía, pero cuando el jugador aprieta un botón lo suficientemente rápido cuando se le cuenta al boxeador, se pone de pie nuevamente con una barra de energía parcialmente repuesta.

Además, también hay un juego de lucha de desplazamiento lateral incluido. Aquí el jugador camina de izquierda a derecha y lucha contra los enemigos en el combate cuerpo a cuerpo de artes marciales.
 Queenie89
Français Bull Fight - Ring no Haja est une jeu de boxe, le mode "Champion" se présente comme une belle adjonction carriériste au classique mode "Survival" (= un simple tournoi par pool, auquel plusieurs joueurs humains peuvent participer), puisqu'il faudra y gérer sa progression et gravir un à un les échelons de la gloire, de l'entraînement dans le gymnasium pourri jusqu'au titre de Champion du Japon, Champion d'Orient, ... le climax étant évidemment la ceinture suprême de Champion du Monde.
L'autre mode de jeu, "Fighting", s'inspire davantage des scènes d'entraînement lorsque Rocky, en bon baroudeur qu'il est, se forge à la dure dans les rues de Philadelphie.
 Courte
Italien Bullfight: Ring no Hasha è un gioco di boxe in cui il giocatore prende parte a una competizione con otto pugili. Il torneo consiste in quattro combattimenti e un finale e ogni pugile può essere controllato da un giocatore umano. I pugili hanno diverse statistiche (forza, agilità e resistenza) che possono essere migliorate tra un combattimento e l'altro con un combattimento di allenamento. Ogni pugile ha quattro mosse (oscillazione sinistra, oscillazione destra, uppercut e schivata) e un colpo esaurisce la barra dell'energia dell'avversario e dà punti. Simile alla vera boxe, quei punti vengono utilizzati per determinare il vincitore se nessun pugile viene eliminato durante i round regolari. Quando l'energia si esaurisce, si verifica un knockout, ma quando il giocatore preme un pulsante abbastanza velocemente quando al pugile viene dato un conteggio, si rialza con una barra dell'energia parzialmente reintegrata.
Inoltre è incluso anche un gioco di combattimento a scorrimento laterale. Qui il giocatore cammina da sinistra a destra e combatte i nemici nel combattimento corpo a corpo di arti marziali.
 Yorick7805
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