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Wizardry - Proving Grounds of the Mad Overlord
Wizardry - Proving Grounds of the Mad Overlord - FM-7 - Ordinateur Fujitsu
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Wizardry - Proving Grounds of the Mad Overlord
 Zwabikoski
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Asie
   Japon Wizardry : Proving Grounds of the Mad Overlord
 fromelard
Publisher
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 fromelard
Developer
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Foretune
 Zwabikoski
Number of Players
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0 - 1 (72939 Games)
 Trauma
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0 - Role Playing Game (8602 Games)
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Japon 01/11/1985
 fromelard
Synopsis
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Anglais The Mad Overlord Trebor was once only power-mad, but went off the deep end after he acquired a magical amulet of immense power, only to have it stolen from him by his nemesis, the evil archmage Werdna. Werdna, not quite sure how to use the amulet properly, accidentally causes an earthquake which creates a ten-level dungeon beneath Trebor's castle. To avoid looking silly, Werdna declares the dungeon to be the new lair for him and his monster hordes. Trebor, not to be outdone, declares the labyrinth his new Proving Grounds where adventurers must prove themselves for membership in his elite honor guard, and incidentally retrieve his amulet in the process.
 Zwabikoski
Français Le seigneur fou Trebor était autrefois seulement avide de pouvoir, mais il a perdu la tête après avoir acquis une amulette magique d'une immense puissance, qui lui a ensuite été volée par son ennemi juré, le maléfique archimage Werdna. Werdna, ne sachant pas vraiment comment utiliser correctement l'amulette, provoque accidentellement un tremblement de terre qui crée un donjon de dix niveaux sous le château de Trebor. Pour éviter de passer pour un idiot, Werdna déclare que le donjon sera son nouveau repaire et celui de ses hordes de monstres. Trebor, qui ne veut pas être en reste, déclare que le labyrinthe sera son nouveau terrain d'essai où les aventuriers devront faire leurs preuves pour devenir membres de sa garde d'honneur d'élite, et récupérer au passage son amulette.
 Zwabikoski
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Licence Creative Commons licensed under the terms of Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International

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