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Diamond Mine 2
Diamond Mine 2 - BBC Micro - Ordinateur
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Game Name (internal ScreenScraper)
Information Proposed by
Diamond Mine 2
Game name (by Region)
Regions Information Proposed by
Continent Américain
   USA Diamond Mine II
Monde Diamond Mine II
 fromelard
Publisher
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 fromelard
Developer
Information Proposed by
Mike Williams
 fromelard
Number of Players
Information Proposed by
0 - 1 (71003 Games)
 fromelard
Rating
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Genre(s)
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0 - Action / Labyrinth (3372 Games)
0 - Action (15604 Games)
Release date(s)
Regions Information Proposed by
Monde 01/05/1986
 fromelard
Synopsis
Synopsis
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Anglais In Diamond Mine II the player must collect diamonds from underground shafts using a vacuum cleaner. A shaft, or level, consists of corridors and alleyways that fills the screen through which the player must manoeuvre their vacuum hose. All gems collected are sucked to the top of the mine for storage. The harvesting task is made more difficult by the monsters who inhabit the mine. They will appear and will attack the vacuum hose. Any contact they make with the hose will cost a life. The player can suck the monsters up with the hose by attacking them from the side. This scores bonus point but does not kill the monsters who will re-appear. Lives can also be lost if the player tries to cross the path of the hose or goes back on themselves. A level is completed when all the diamonds have been collected. There are twenty shafts / levels to the game and each is progressively harder - after level ten the shaft becomes invisible!
 fromelard
Français Dans Diamond Mine II, le joueur doit collecter des diamants dans des puits souterrains à l'aide d'un aspirateur. Un puits, ou niveau, se compose de couloirs et de ruelles qui remplissent l'écran à travers lequel le joueur doit manœuvrer son tuyau d'aspiration. Toutes les gemmes collectées sont aspirées au sommet de la mine pour y être stockées. La tâche de récolte est rendue plus difficile par les monstres qui habitent la mine. Ils apparaîtront et attaqueront le tuyau d'aspiration. Tout contact avec le tuyau coûtera une vie. Le joueur peut aspirer les monstres avec le tuyau en les attaquant par le côté. Cela rapporte des points bonus mais ne tue pas les monstres qui réapparaîtront. Des vies peuvent également être perdues si le joueur essaie de croiser le chemin du tuyau ou se replie sur lui-même. Un niveau est terminé lorsque tous les diamants ont été collectés. Il y a vingt axes/niveaux dans le jeu et chacun est de plus en plus difficile - après le niveau dix, l'axe devient invisible !
 fromelard
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Licence Creative Commons licensed under the terms of Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International

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