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PLATFORMS
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Cameltry
Cameltry - Taito Classics - Arcade Taito
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Game Name (internal ScreenScraper)
Information Proposed by
Cameltry
Game name (by Region)
Regions Information Proposed by
Monde Cameltry
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Developer
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Number of Players
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1-2
Rating
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14/20
 Terscreenator
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Genre(s)
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Action / Labyrinth
Action
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Regions Information Proposed by
Monde 1989
Synopsis
Synopsis
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Allemand Der Spieler muss eine Kugel durch eine Reihe von Labyrinthen lenken und dabei das Labyrinth um 180 Grad drehen, um die Kugel in die gewünschte Richtung zu lenken - ähnlich wie bei den Sonderprüfungen im Sega Genesis/Mega Drive-Titel "Sonic the Hedgehog". Jedes Labyrinth muss innerhalb eines engen Zeitlimits bewältigt werden, und eine Reihe von Fallen und Hindernissen sorgen dafür, dass die Spieler nicht so schnell vorankommen.

Es gibt jedoch auch eine Reihe positiver Ziele, die es zu treffen gilt, und Boni - wie z. B. zusätzliche Zeit - können in den Labyrinthen versteckt werden. Wenn die Kugel feststeckt oder der Spieler schneller werden möchte, kann er die JUMP-Taste benutzen. Wenn dem Spieler die Zeit ausgeht, bevor er das Ziel erreicht, wird ein zufälliges Matching-Spiel gestartet, um dem Spieler mehr Zeit zu geben, das Labyrinth zu beenden. Diese Herausforderung ist jedoch sehr schwer zu gewinnen.
 mrashen
Anglais In Cameltry the player must guide a ball through a number of mazes, rotating the maze through 180 degrees to get the ball to move in the desired direction - much like the bonus levels in the Sega Genesis/Mega Drive console title, "Sonic the Hedgehog". Each maze must be completed within a tight time limit and a number of traps and obstacles litter the mazes to slow players down.

There are, however, a number of positive targets to be hit, and bonuses - such as additional time - can be found hidden away within the mazes. When the ball is stuck or the player would like to speed up, the JUMP button can be used. If the player runs out of time before reaching the goal, a random matching game is run to allow the player more time to complete the maze. This challenge, however is very difficult to win.
 Terscreenator
Espagnol En Cameltry el jugador debe guiar una bola a través de una serie de laberintos, girando el laberinto 180 grados para conseguir que la bola se mueva en la dirección deseada. Cada laberinto debe ser completado dentro de un tiempo limitado y un número de trampas y obstáculos llenan los laberintos para ralentizar a los jugadores.
 gleipnir
Français Comme on peut le deviner en regardant la capture d'écran, il s'agit ici d'orienter un labyrinthe de manière à faire tomber la balle vers la ligne d'arrivée avant la fin du décompte. Passé le premier level ça se complique; il y a des briques cassables si on va assez vite, des briques qui pénalisent votre chrono et la possibilité de sauter ou d'accélérer le long des bords.
Je dois dire que je n'ai pas pu aller plus loin dans la mesure où la manip sans le hardware d'origine n'est pas évidente (probablement un cylindre façon Arkanoid).
J'imagine que l'on peut corriger ce défaut si on est motivé pour tester ce jeu plutôt original.
Pour ce qui est de l'ambiance sonore, elle emprunte tout à des musiques types "comme un ouragan" de Stéphanie ou à un commodore 64, il est finalement plutôt heureux qu'elle se fasse discrète.

 marblemad
Italien In Cameltry il giocatore deve guidare una sfera attraverso diversi labirinti, rotandoli di 180 gradi per guidare la sfera nella direzione desiderata - quasi come i livelli bonus di "Sonic the Hedhehog" nel titolo per Sega Genesis/Mega Drive. Ogni labirinto deve essere completato entro un dato tempo evitando trappole e ostacoli lungo il percorso.

Ci sono comunque anche ostacoli "positivi" da colpire e bonus - come tempo aggiuntivo - che posso essere nascosti nel labirinto. Quando la sfera è incastrata o si vuole velocizzare si può usare il tasto SALTO. Se il giocatore finisce il tempo prima di arrivare al traguardo, può giocare ad un minigioco per ottenere tempo aggiuntivo; ma è molto difficile da vincere.
 Daiquiri
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