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Marble Madness
Marble Madness - Game Boy Color - Console Portable Nintendo
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Game Name (internal ScreenScraper)
Information Proposed by
Marble Madness
Game name (by Region)
Regions Information Proposed by
Continent Américain
   USA Marble Madness
 Lost55a
Europe Marble Madness
 zwabiksoki
Publisher
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Developer
Information Proposed by
 zwabiksoki
Number of Players
Information Proposed by
1
Rating
Information Proposed by
14/20
Rating Categories
Information Proposed by
ESRB:E
Genre(s)
Information Proposed by
Action
Action / Labyrinth
Release date(s)
Regions Information Proposed by
USA 01/12/1999
 Lost55a
Europe 13/03/2000
 Trauma
Synopsis
Synopsis
Languages Information Proposed by
Allemand Eine Adaption des Arcade-Spiels. Marble Madness ist ein abstraktes Labyrinthspiel für einen oder zwei Spieler, je nach Plattform. Ziel ist es, eine kleine Glasmurmel durch ein dreidimensionales Labyrinth zu führen und die Ziellinie zu erreichen, bevor die Zeit abgelaufen ist. Die Sekunden, die auf der Stoppuhr verbleiben, wenn die Ziellinie überquert wird, werden auf das nächste Level übertragen. Neben der Aufgabe, die Murmel über gefährliche Stege und Rampen zu navigieren, gibt es zahlreiche Hindernisse und feindliche Kreaturen, die versuchen, das Vorankommen der Murmel zu verlangsamen oder sie vom Rand einer Plattform zu stürzen, wodurch noch mehr wertvolle Sekunden verloren gehen, bis eine Ersatzmurmel auftaucht.
 doraemon
Anglais A port of the arcade game. The idea is deceptively simple: Guide a marble down a path without hitting any obstacles or straying off the course. The game is viewed from an isometric perspective, which makes it harder to stay focused on the direction the ball is to follow. There are tight corridors to follow and enemies to avoid. There is a 2-player mode in which players must race to the finish; otherwise you're racing against the clock.
Espagnol Una adaptación del juego de arcade. Marble Madness es un juego de laberinto abstracto para uno o dos jugadores. El objetivo es guiar una pequeña canica de vidrio sobre un laberinto tridimensional y llegar a la meta antes de que termine el cronómetro. Los segundos que quedan en el cronómetro cuando se cruza la línea de meta se transfieren al siguiente nivel. Además de tener que sortear la canica por traicioneras pasarelas y rampas, numerosos obstáculos y criaturas hostiles tratarán de frenar el avance de la canica o derribarla por el borde de una plataforma, perdiendo aún más preciosos segundos hasta que aparece una canica de reemplazo.
 doraemon
Français Roulez vos billes à la ligne de but. Des falaises à couper le souffle, des ennemis mortels et de la folie non-stop - et Marble Madness devient l'un des jeux les plus excitants, stimulants et addictifs que vous ayez jamais joué! Naviguez à travers des pistes de course éblouissantes et pleines de couleurs, avec des falaises, des collines, des rampes et des virages en épingle à cheveux. Utilisez des pipelines, des catapultes et des vagues pour trouver des raccourcis vers la ligne de but.
 bcanas
Italien Un adattamento del gioco arcade. Marble Madness è un gioco astratto a labirinto per uno o due giocatori, a seconda della piattaforma. L'obiettivo è guidare una piccola biglia di vetro attraverso un labirinto tridimensionale e raggiungere il traguardo prima dello scadere del tempo. I secondi rimasti sul timer quando si taglia il traguardo vengono trasferiti al livello successivo. Oltre a dover superare pericolose passerelle e rampe, numerosi ostacoli e creature ostili tenteranno di rallentare l'avanzamento della biglia o di farla cadere dal bordo di una piattaforma, facendo perdere altri secondi preziosi fino alla comparsa di una biglia sostitutiva.
 doraemon
Portugais Uma adaptação do jogo arcade. Marble Madness é um jogo de labirinto abstracto para um ou dois jogadores, dependendo da plataforma. O objectivo é guiar um pequeno mármore de vidro através de um labirinto tridimensional e alcançar a linha de chegada antes que o tempo se esgote. Os segundos restantes no cronómetro quando a linha de chegada é atravessada são transferidos para o nível seguinte. Para além de ter de navegar no mármore sobre perigosas passadeiras e rampas, numerosos obstáculos e criaturas hostis tentarão atrasar o progresso do mármore ou derrubá-lo da borda de uma plataforma, desperdiçando segundos ainda mais preciosos até aparecer um mármore de substituição.
 doraemon
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Licence Creative Commons licensed under the terms of Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International

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