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PLATFORMS
GAMES
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COMPANIES GROUPS
Pang
Pang - Commodore 64 - Ordinateur Commodore
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Game Name (internal ScreenScraper)
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Pang
Game name (by Region)
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Monde Pang
 bkg2k
Publisher
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 doraemon
Developer
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Arc Developments Limited
 doraemon
Number of Players
Information Proposed by
0 - 1-2 (21328 Games)
Rating
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0 - 15/20 (5544 Games)
Rating Categories
Genre(s)
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0 - Action (15610 Games)
Release date(s)
Regions Information Proposed by
France 1990
Monde 1991
 bkg2k
Synopsis
Synopsis
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Allemand In Pang stellst du dich hüpfenden Kugeln, die unberechenbar durch die Level springen und dich ständig unter Druck setzen – deine Aufgabe ist es, sie mit gezielten Schüssen nach oben zu zerlegen. Große Kugeln splitten sich dabei in kleinere, bis sie schließlich ganz verschwinden, während Hindernisse dir oft den direkten Weg versperren und taktisches Vorgehen verlangen. Du bewegst dich über Leitern durch die Level, kannst aber nicht springen, was jede Positionierung umso wichtiger macht. Verschiedene Extras helfen dir im richtigen Moment – stärkere Waffen, Zeitstopps oder explosive Hilfsmittel können den Unterschied machen, bringen aber nur dann etwas, wenn du sie klug einsetzt. Mit jedem Fortschritt steigt die Herausforderung und zwingt dich zu immer schnelleren Reaktionen und besserem Timing.
 snydar
Anglais In Pang you face bouncing balls that move unpredictably through each level, constantly putting you under pressure – your goal is to destroy them by shooting upward. Larger balls split into smaller ones until they disappear completely, while obstacles often block your path and require careful strategy. You move through the stages using ladders but cannot jump, making positioning crucial. Various power-ups can help at the right moment – stronger weapons, time freezes, or explosive tools can turn the tide, but only if used wisely. As you progress, the challenge increases, demanding faster reactions and better timing.
 snydar
Espagnol El jugador controla a un personaje confinado en un tablero del tamaño de una pantalla en el que rebotan bolas gigantes que amenazan al personaje. El personaje sólo puede moverse a izquierda y derecha y lanzar garfios hacia arriba en ángulo recto para reventar las bolas. Cuando se golpea una bola grande, ésta se divide en otras dos de tamaño intermedio, que a su vez se dividen en dos bolas más pequeñas, que pueden destruirse definitivamente. Cuanto más pequeña sea la bola, menor será el rebote y más ajustada la sincronización para pasar por debajo de la bola. El objetivo del juego es destruir las bolas antes de que se agote el tiempo sin ser golpeado.
 doraemon
Français Le joueur dirige un personnage confiné dans un tableau de la taille de l'écran dans lequel des boules géantes rebondissent, menaçant le personnage. Celui-ci peut seulement se déplacer à gauche et à droite et lancer des grappins vers le haut à la perpendiculaire pour faire éclater les boules. Lorsqu'une grosse boule est touchée, elle se divise en deux autres boules de taille intermédiaire, qui elles-mêmes se divisent ensuite en deux petites boules, lesquelles peuvent être détruites pour de bon. Plus une boule est petite, plus son rebond est de faible d'amplitude et plus le timing pour passer dessous la boule est serrée. Le but du jeu est de détruire les boules avant la fin du temps imparti sans être touché.
 doraemon
Italien Il giocatore controlla un personaggio che è confinato in un tabellone delle dimensioni di uno schermo in cui rimbalzano palle giganti che minacciano il personaggio. Il personaggio può solo muoversi a destra e a sinistra e lanciare i rampini verso l'alto ad angolo retto per far scoppiare le palle. Quando una palla grande viene colpita, si divide in altre due palle di dimensioni intermedie, che a loro volta si dividono in due palle più piccole, che possono essere distrutte definitivamente. Più piccola è la palla, minore è il rimbalzo e più stretto è il tempismo per passare sotto la palla. Lo scopo del gioco è distruggere le palle prima che scada il tempo senza essere colpiti.
 doraemon
Portugais O jogador controla uma personagem que está confinada a um tabuleiro do tamanho de um ecrã no qual saltam bolas gigantes que ameaçam a personagem. O personagem só pode mover-se para a esquerda e para a direita e lançar ganchos para cima em ângulos rectos para rebentar as bolas. Quando uma bola grande é atingida, divide-se em duas outras bolas de tamanho intermédio, que por sua vez se dividem em duas bolas mais pequenas, que podem ser destruídas definitivamente. Quanto mais pequena for a bola, mais pequeno é o ressalto e mais apertado é o tempo para passar por baixo da bola. O objectivo do jogo é destruir as bolas antes do fim do tempo sem ser atingido.
 doraemon
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Attribution-NonCommercial-ShareAlike 4.0 International

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