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King's Quest 6 - Heir Today, Gone Tomorrow
King's Quest 6 - Heir Today, Gone Tomorrow - Amiga - Ordinateur Commodore
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King's Quest 6 - Heir Today, Gone Tomorrow
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Continent Américain
   USA King's Quest VI : Heir Today, Gone Tomorrow
Europe
   France King's Quest VI : Heir Today, Gone Tomorrow
 Archangel54
Monde King's Quest VI - Heir Today, Gone Tomorrow
 bkg2k
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0 -  1 (63449 Games)
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0 -  Adventure (17807 Games)
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France 1994
 bkg2k
Monde 1994
 bkg2k
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Allemand Wie seine Vorgänger in der Serie ist King's Quest VI: Heir Today, Gone Tomorrow ein Abenteuerspiel in der dritten Person, bei dem es um Rätsellösung geht. Um die Inseln zu retten, muss Alexander zwischen den vier magischen Inseln des Landes reisen, die alle auf Mythen und Fabeln basieren, und dabei Menschen und seltsamen Bestien begegnen, die ihm entweder helfen oder ihn behindern. Auch Alexander muss vorsichtig sein, denn wie bei allen King's Quest-Spielen erweisen sich schlechte Entscheidungen oder Fehltritte für den Prinzen oft als tödlich. Rätsel werden linear gelöst, obwohl es später im Spiel zwei völlig unterschiedliche Wege gibt, um zur endgültigen Konfrontation zu gelangen. Wie im vorherigen Spiel werden Aktionen mithilfe einer Point-and-Click-Oberfläche mit Symbolen ausgeführt, die Verben darstellen („gehen“, „untersuchen“, „verwenden“, „sprechen“ usw.).
 snydar
Anglais For months Prince Alexander of Daventry has shut himself away from the world, thinking only of Princess Cassima, who he met while imprisoned in the previous game. Eventually he can take it no longer, and he hires a ship to search for the Land of the Green Isles located on the edge of the world. After months of searching he finally sets sight upon the island kingdom, only for a freak storm to strike the ship, destroying it and leaving him the only survivor. His troubles are far from over, however, as he soon finds out that the King and Queen have passed away, the Greens Isles are on the brink of war, and his beloved Princess Cassima may even be held prisoner by the royal vizier.



Like its predecessors in the series, King's Quest VI: Heir Today, Gone Tomorrow is a third-person puzzle-solving adventure game. For Alexander to save the Isles, he must travel between the Land's four magical islands, each based on myth and fables, and encounter people and strange beasts that will either help or hinder him. Alexander must be careful as well, because, as with all the King's Quest games, poor choices or missteps will often prove fatal for the Prince. Puzzles are solved linearly, although late in the game there are two completely different paths to take to reach the final confrontation. Like the previous game, actions are performed using a point-and-click interface with icons that represent verbs ("walk", "examine", "use", "talk", etc.)
 neogeronimo
Français King's Quest VI : Heir Today, Gone Tomorrow est un jeu d'aventure sur Amiga. Prince Alexandre est encore hanté par les mémoires de la belle princesse des îles vertes, et quand le miroir magique lui montre ses coordonnées, Alexandre se lance à sa recherche immédiatement, ne laissant que les étoiles pour le guider.
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Attribution-NonCommercial-ShareAlike 4.0 International

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