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Arkanoid
Arkanoid - NEC PC-9801 - Ordinateur
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Game Name (internal ScreenScraper)
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Arkanoid
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Asie
   Japon Arkanoid
 doraemon
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 doraemon
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 doraemon
Number of Players
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0 - 1-2 (21319 Games)
 pullover
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0 - Action / Breakout games (733 Games)
0 - Action (15604 Games)
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Japon 1987
 doraemon
Synopsis
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Allemand Das ursprüngliche "Breakout" - Konzept beinhaltet, einen Schläger am unteren Ende des Bildschirms zu kontrollieren, und damit eine Kugel zu steuern , so daß alle Bricks getroffen werden, die am oberen Ende des Bildschirms angeordnet waren. Es war seit über einem Jahrzehnt nicht mehr populär, bevor Taito es mit ein paar neuen Ideen in diesem Arcade-Titel wiederbelebte.Die Handlung in diesem Spiel wandelt den Schläger um in ein "Vaus"-Raumschiff, den Ball in einen Energiebolzen, und die Bricks stellen eine mysteriöse Wand dar, die das Schiff daran hindert, in Sicherheit zu gelangen.
 doraemon
Anglais The original Breakout concept involves controlling a bat at the bottom of the screen and using it to catch and direct a ball so as to hit all the bricks which are arranged at the top of the screen. It was unpopular for over a decade, before Taito revived it with some new ideas in this arcade game.The game's plot redefines the bat as a Vaus spaceship, the ball as an energy bolt, and the bricks form a mysterious wall stopping the ship from progressing to safety.By the mid-80s, power-ups were popular in most types of arcade games, and Arkanoid features them. They are caught by positioning the bat below them as they fall (meaning that you risk missing the ball if you go for them at the wrong time). The power-ups include lasers (which are mounted to each side of the ship and allow you to shoot out the blocks), a catching device (so as to be able to fire the ball off at a different angle every time you hit it) and one that slows the bolt down.
 doraemon
Espagnol Amplió los juegos Breakout de Atari de la década de 1970 añadiendo potenciadores, diferentes tipos de ladrillos, una variedad de niveles de tablero y profundidad visual. El título hace referencia a una "nave nodriza" condenada de la que escapa el barco del jugador, el Vaus. Arkanoid revivió el concepto de los juegos de romper ladrillos, generando numerosos clones y juegos similares para ordenadores personales incluso más de una década después.
 doraemon
Portugais O conceito original de Breakout envolve controlar um bastão na parte inferior da tela e usá-lo para pegar e direcionar uma bola, a fim de acertar todos os tijolos dispostos na parte superior da tela. Foi impopular por mais de uma década, antes da Taito revivê-lo com algumas novas idéias neste jogo de arcade.A trama do jogo redefine o bastão como uma nave espacial Vaus, a bola como um raio de energia e os tijolos formam uma parede misteriosa que impede o navio de avançar para a segurança.
 doraemon
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