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Dogfight [amos]
Dogfight [amos] - Amiga - Ordinateur Commodore
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Game Name (internal ScreenScraper)
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Dogfight [amos]
Game name (by Region)
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Europe Dogfight
 flomartin
Publisher
Developer
Information Proposed by
Richard Ling
 flomartin
Number of Players
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2
 flomartin
Rating
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Genre(s)
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Shooter / Plane, TPV
Shooter
Release date(s)
Regions Information Proposed by
Monde 1990
 flomartin
Synopsis
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Allemand Dogfight ist ein Luftkampfspiel für zwei Spieler, angesiedelt über Frankreich im Jahr 1916. Spieler eins steuert einen englischen Piloten links, Spieler zwei ein rotes Luftwaffenflugzeug rechts. Präzision ist wichtig, da am Ende jedes Streifens ein Baum steht. Wenn die Spieler aufeinander zufliegen, wird der Bildschirm geteilt. Der abgeschossene Spieler muss von seiner Basis neu starten, während der Gewinner einen Punkt erhält. In dieser Zeit kann der Gewinner die gegnerische Basis bombardieren, während eine Flugabwehrstellung angreift. Zeppeline erscheinen gelegentlich als Ziele und feuern präzise. Zudem sind deutsche und englische U-Boote im See gefährlich. Die Steuerung des Flugzeugs ist entscheidend, um Trudeln oder Abstürze zu vermeiden. Der Gewinner ist der Spieler, der zuerst einen zuvor festgelegten Punktestand erreicht.
 snydar
Anglais Dogfight is a two-player game with roots in the same primordial soup as Atari's Combat and other basic dogfighting games.

The two players take sides in an split-screen air battle above France in 1916. Player one starts off as an English pilot on the left side, and player two flies his red Luftwaffe plane from the strip on the right screen. At the end of each strip is a tree, so lift-off requires precision; too early and you will stall to the ground; too late, and you will crash into a tree.

As the two players fly towards each other, the split screen is joint as they reach visual contact, and likewise split off again if they fly away from each other. If a player is shot down, he must take off again from his base, and the winner gains a point. In the time it takes for the other player to lift off, you are at liberty to fly to his base and bomb both him and his hangar. Beware, though, for there is an AA emplacement at the base. The anti air artillery alternates between slow-moving shots and explosive flak, the latter being much more difficult to avoid. If you manage to bomb the artillery, the opposing player is more or less at your mercy – at least until the artillery is regenerated or if he manages to avoid your bombs and shots to shoot you down.

To spice things up, both sides have zeppelins which enter the game from time to time. The zeppelins are big targets but fire at you with great accuracy. In the middle of the playfield is a lake, where German and English U-boats take turns. They can be bombed, but have the same firepower as the AA batteries.

Control of your plane is imperative. Climbing too fast will put you into a stall, while steep dives will speed up your plane. Flying too high will also result in a stall, though this option can be turned off. If you manage to fly straight at the very top of the screen, you can take a shortcut above the mountain at the back of each air field. This will wrap you around to the opposing end of the screen.

Written in AMOS, Dogfight will let the players go on as long as they want, so the winner is usually he who first reaches a score set according to a gentleman's agreement.
 flomartin
Français Dans ce titre, deux joueurs s'affrontent lors de batailles aériennes effrénées, à bord de vieux biplans de la première guerre mondiale. La maniabilité est parfaite, et même si on passe son temps à s'écraser, la vitesse à laquelle on repart préserve de toute frustration.

Divers petits trucs peuvent être mitraillés ou bombardés pour augmenter son score (zeppelins, sous-marins, batteries anti-aériennes).

 flomartin
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Licence Creative Commons licensed under the terms of Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International

General credits : Hereafter, sources 'Creative Commons' of information and media providers.
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