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PLATFORMS
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Sphiax
Sphiax - Commodore 64 - Ordinateur Commodore
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Game Name (internal ScreenScraper)
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Sphiax
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Monde Sphiax
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Paul Collyer
 snydar
Number of Players
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0 - 1 (72208 Games)
 snydar
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0 - Shoot'em Up / Horizontal (1494 Games)
 snydar
0 - Shoot'em Up (8448 Games)
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Allemand Sphiax zeigt als Demo-Version bereits die Grundidee eines seitlich scrollenden Weltraumshooters, bei dem du dich durch feindliche Formationen kämpfst und dabei ständig in Bewegung bleiben musst. Die Action wirkt noch roh, lässt aber schon erkennen, dass Ausweichen, Zielen und schnelles Reagieren im Mittelpunkt stehen. Gerade der unfertige Charakter macht den Reiz aus, weil man einen frühen Blick auf ein Projekt bekommt, das noch im Aufbau war. So bleibt Sphiax vor allem als kleine, interessante Momentaufnahme eines begonnenen Actionspiels hängen.
 snydar
Anglais Sphiax already shows the basic idea of a side-scrolling space shooter in this demo version, with you fighting through enemy formations while constantly staying on the move. The action still feels rough, but it clearly points toward dodging, aiming, and quick reactions as the main focus. Its unfinished state is part of the appeal, offering an early glimpse of a project that was still taking shape. As a result, Sphiax remains an interesting little snapshot of a developing action game.
 snydar
Français Dans cette démo, Sphiax dévoile déjà les bases d'un shoot'em up spatial à défilement horizontal: il faut se frayer un chemin à travers des formations ennemies tout en restant constamment en mouvement. L'action est encore un peu brute, mais elle met clairement l'accent sur l'esquive, la visée et les réflexes rapides. Son aspect inachevé fait partie de son charme, offrant un aperçu d'un projet encore en développement. De ce fait, Sphiax reste un témoignage intéressant d'un jeu d'action en cours d'élaboration.
 speedsterh
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Licence Creative Commons licensed under the terms of Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International

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