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PLATFORMS
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Crillion '93
Crillion '93 - Commodore 64 - Ordinateur Commodore
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Game Name (internal ScreenScraper)
Information Proposed by
Crillion '93
Game name (by Region)
Regions Information Proposed by
Publisher
Information Proposed by
 Kwayne
Developer
Information Proposed by
Oliver Kirwa
 Kwayne
Number of Players
Information Proposed by
0 -  1 (64277 Games)
 Kwayne
Rating
Rating Categories
Genre(s)
Information Proposed by
0 -  Action / Breakout games (710 Games)
0 -  Action (13556 Games)
Release date(s)
Regions Information Proposed by
Europe 1992
 snydar
Synopsis
Synopsis
Languages Information Proposed by
Allemand Abgesehen vom neuen Leveldesign gibt es keine weiteren Unterschiede zum Originalspiel Crillion. Mit dem Joystick wird ein Ball gesteuert, der durch Farbblöcke umgefärbt werden kann und wie in Breakout Steine derselben Farbe auflöst. Zudem gibt es verschiebbare Steine, die als unerwünschte Hindernisse dienen, und Totenkopffelder, die ein Leben kosten. Bereits die ersten Levels haben einen relativ hohen Schwierigkeitsgrad, und ohne Strategie lässt sich wahrscheinlich kein Level lösen.
 snydar
Anglais Except for the new level design, there are no further differences to the original game Crillion. With the help of the joystick a ball is controlled, that can be recolored over color blocks and as in Breakout resolve stones of the same color. Furthermore there are push-able stones that pose unwanted obstacles and skull fields that cost a life. Already the first levels have a relatively high difficulty level and without strategy probably no level can be solved.
 snydar
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Licence Creative Commons licensed under the terms of Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International

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