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Super Hang-on
Super Hang-on - Sega Classics - Arcade SEGA
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Super Hang-on
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Monde Super Hang-On
 BitingChaos
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 megatari49
Number of Players
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1
Rating
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18/20
 zwabiksoki
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Motorcycle race TPV
Racing, Driving
Release date(s)
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Monde 1987
 zwabiksoki
Synopsis
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Allemand Super Hang-On ist ein Checkpoint-Rennspiel und die Fortsetzung des gefeierten „Hang-On“, das zwei Jahre zuvor veröffentlicht wurde. Wie im Prequel übernehmen die Spieler die Kontrolle über ein Superbike und müssen über kurvenreiche Straßenstrecken rasen, dabei konkurrierenden Bikern ausweichen und versuchen, den Kontrollpunkt am Ende der Etappe vor Ablauf des Zeitlimits zu erreichen.
Für die Fortsetzung führte Sega die hügeligen Straßen ein, die 1986 in „Out Run“ so hervorragend umgesetzt worden waren. Das Gameplay wurde durch die Einführung der „Turbo“-Taste weiter verbessert. Beim Erreichen der Höchstgeschwindigkeit des Motorrads von 280 km/h konnten die Spieler den Turbo gedrückt halten und das Motorrad auf 324 km/h beschleunigen – etwas, das notwendig war, um die extrem engen Zeitlimits des Spiels zu überwinden. Dies musste jedoch mit Vorsicht erfolgen, da die höhere Geschwindigkeit das Motorrad schwieriger zu kontrollieren machte und eine Beschleunigung zur falschen Zeit unweigerlich zu einem Frontalzusammenstoß mit konkurrierenden Bikern oder den Gegenständen am Straßenrand, die auf den Etappen verstreut waren, führen würde.
 retrofan
Anglais Super Hang-On is a checkpoint-based racing game and is the sequel to the acclaimed "Hang-On", released two years earlier. As with the prequel, players take control of a superbike and must race over twisting road-based circuits, avoiding rival bikers and trying to reach the end-of-stage checkpoint before the time limit expires.

For the sequel, Sega introduced the hilly, undulating roads that had been executed so superbly in 1986's "Out Run". The gameplay was further enhanced with the introduction of the 'turbo' button. Upon reaching the bike's maximum speed of 280kph, players could press and hold the turbo and push the bike up to 324kph - something that was necessary to beat the game's extremely tight time limits. This had to be used carefully, however, as the increase in speed made the bike harder to control and accelerating at the wrong time would invariably see a head-on collision with either rival bikers or the road-side objects that litter the stages.

Players could chose to race on any one of four courses: Africa, Asia, America and Europe. Africa is the easiest and shortest of the four, with each subsequent course becoming both more demanding - with tighter bends and more aggressive rival racers - and having a greater number of stages to have to beat. Africa, for example, is made up of only six stages, while the hardest course, Europe, has eighteen stages.
 zwabiksoki
Espagnol Super Hang-On es un juego de carreras basado en puntos de control y es la secuela del aclamado "Hang-On", lanzado dos años antes. Al igual que en la precuela, los jugadores toman el control de una supermoto y deben correr por circuitos serpenteantes basados en carreteras, evitando a los motoristas rivales e intentando llegar al punto de control de final de etapa antes de que expire el límite de tiempo. Para la secuela, Sega introdujo las carreteras onduladas y accidentadas que tan magníficamente se habían ejecutado en "Out Run" de 1986. La jugabilidad mejoró aún más con la introducción del botón "turbo". Al alcanzar la velocidad máxima de 280 km/h, los jugadores podían mantener pulsado el turbo y llevar la moto hasta los 324 km/h, algo necesario para superar los ajustadísimos límites de tiempo del juego. Sin embargo, había que ir con cuidado, ya que el aumento de velocidad dificultaba el control de la moto, y acelerar en el momento equivocado suponía chocar de frente con los rivales o con los objetos de la carretera. Los jugadores pueden elegir uno de los cuatro circuitos: África, Asia, América y Europa. África es el más fácil y corto de los cuatro, y cada uno de los siguientes es más exigente (con curvas más cerradas y rivales más agresivos) y tiene un mayor número de etapas que superar. África, por ejemplo, consta de sólo seis etapas, mientras que el recorrido más duro, Europa, tiene dieciocho.
 jaubox
Français Une petite course de moto, ça vous dit ?
Super Hang-on est une bonne simulation de moto. Les graphismes sont simples et les musiques entrainantes. Mais cela suffit pour nous divertir. Le rendu de vitesse est correct. Seul les bruitages sont trop simplistes.

Italien Super Hang-On è un gioco di corse basato su checkpoint ed è il sequel dell'acclamato "Hang-On", uscito due anni prima. Come per il prequel, i giocatori prendono il controllo di una superbike e devono correre su tortuosi circuiti stradali, evitando i motociclisti rivali e cercando di raggiungere il checkpoint di fine tappa prima della scadenza del limite di tempo.

Per il sequel, Sega ha introdotto le strade collinari e ondulate che erano state eseguite in modo così superbo in "Out Run" del 1986. Il gameplay è stato ulteriormente migliorato con l'introduzione del pulsante "turbo". Dopo aver raggiunto la velocità massima della moto di 280 km/h, i giocatori potevano tenere premuto il turbo e spingere la moto fino a 324 km/h - qualcosa che era necessario per superare i limiti di tempo estremamente stretti del gioco. Questo doveva essere usato con attenzione, tuttavia, poiché l'aumento della velocità rendeva la moto più difficile da controllare e accelerare nel momento sbagliato avrebbe invariabilmente visto una collisione frontale con i motociclisti rivali o gli oggetti sul lato della strada che sporcano le tappe.
 Yorick7805
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