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Breakdown
Breakdown - Xbox - Console Microsoft
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Breakdown
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Asie
   Japon Breakdown
 Zebrasqual
Continent Américain
   USA Breakdown
 Zebrasqual
Europe Breakdown
 Zebrasqual
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Number of Players
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0 - 1-10 (145 Games)
 Zebrasqual
Rating
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0 - 16/20 (6187 Games)
Rating Categories
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0 - JV:+18 ans (1262 Games)
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0 - Action (15643 Games)
0 - Fighting (4048 Games)
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Europe 18/06/2004
 Zebrasqual
Japon 29/01/2004
 Zebrasqual
USA 16/03/2004
 Zebrasqual
Synopsis
Synopsis
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Allemand In „Breakdown“ erlebst du die gesamte Handlung aus der Ego-Perspektive, ohne dass der Blickwinkel jemals wechselt. Neben Schusswaffen nutzt du auch Nahkampftechniken im Kampf, wodurch das Spiel ein einzigartiges Erlebnis bietet. Alle Interaktionen erfolgen realistisch – Munition wird manuell aufgehoben, Türen durch das Greifen des Griffs geöffnet und Schlüsselkarten durch einen Scanner gezogen. Selbst das Essen zur Wiederherstellung der Gesundheit geschieht in der Ich-Perspektive, indem der Spieler Energieriegel, Limonaden oder Hamburger konsumiert.
 snydar
Anglais Breakdown is unique in that it is technically categorized as a first-person shooter, but integrates the experiences of a fighting game into the experience as well as using auto-lock-on for shooting enemies. The viewpoint never leaves the perspective of the player, and interaction with objects, reloading of guns, and the impact of hitting the floor are all seen through this first-person perspective. Unlike other first-person shooters, interaction with objects is also all done in a realistic manner in Breakdown; ammunition is picked up by looking down and grabbing it with your arm instead of walking over it, similarly doors are opened by grabbing the handle, key cards used by swiping them over a scanner, ladders by using the arms for climbing and many others. Health and energy are replenished by consuming energy bars, sodas and hamburgers, which the player must eat while remaining in first person.
 Terscreenator
Espagnol Breakdown es único, ya que técnicamente se clasifica como un juego de disparos en primera persona, pero integra las experiencias de un juego de lucha, además de usar el auto-fijación para disparar a los enemigos. El punto de vista nunca abandona la perspectiva del jugador, y la interacción con los objetos, la recarga de armas y el impacto al caer al suelo se ven desde esta perspectiva en primera persona. A diferencia de otros juegos de disparos en primera persona, en Breakdown la interacción con los objetos también se realiza de forma realista: la munición se recoge mirando hacia abajo y agarrándola con el brazo en lugar de caminar sobre ella; de forma similar, las puertas se abren agarrando la manija, las tarjetas de acceso se usan deslizándolas por un escáner, las escaleras se suben con los brazos y muchas otras. La salud y la energía se reponen consumiendo barras energéticas, refrescos y hamburguesas, que el jugador debe comer mientras permanece en primera persona.
 Lunax
Français Breakdown est un jeu d'action à la première personne sur Xbox. Amnésique et piégé dans un mystérieux laboratoire, Derrick Cole se découvre d'extraordinaires pouvoirs. Il décide de les utiliser contre la faction militaire qui l'a enfermé. L'histoire mêle thriller et science-fiction tout en combinant des éléments de shooter et de jeu de combat au corps-à-corps.
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Licence Creative Commons licensed under the terms of Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International

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