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PLATFORMS
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Ghost City
Ghost City - Commodore 64 - Ordinateur Commodore
General Information
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General Information
Game Name (internal ScreenScraper)
Information Proposed by
Ghost City
Game name (by Region)
Regions Information Proposed by
Monde Ghost City
Publisher
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Special Program
 snydar
Developer
Information Proposed by
Joshua Scholar
 Midway83
Number of Players
Information Proposed by
1 (65277 Games)
 Midway83
Rating
Rating Categories
Genre(s)
Information Proposed by
Action / Labyrinth (3350 Games)
Action (13473 Games)
Release date(s)
Regions Information Proposed by
Europe 1986
 snydar
Synopsis
Synopsis
Languages Information Proposed by
Allemand „Ghost City“ hebt sich durch sein isometrisches Gameplay, ähnlich „Crystal Castles“, von anderen Spielen der Serie ab. Der Spieler steuert die Tochter des Lode Runners, die ihren Vater aus den Fängen des Bungeling-Imperiums befreien und gestohlene Schätze zurückholen muss. Durch Rennen, Springen und Schwimmen sammelt man Schlüssel, um jedes Level abzuschließen, während man Gegnern ausweicht. Mit nur drei Leben pro Level ist Geschicklichkeit gefragt. Ein Highlight ist der symbolbasierte Level-Editor, der es Spielern ermöglicht, eigene Herausforderungen zu gestalten und zu spielen.
 snydar
Anglais "Ghost City" stands out with its isometric gameplay, similar to "Crystal Castles," setting it apart from other games in the series. The player controls the daughter of the Lode Runner, who must rescue her father from the clutches of the Bungeling Empire and retrieve stolen treasures. By running, jumping, and swimming, you collect keys to complete each level while avoiding enemies. With only three lives per level, skill is essential. A standout feature is the symbol-based level editor, allowing players to design and play their own challenges.
 snydar
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Licence Creative Commons licensed under the terms of Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International

General credits : Hereafter, sources 'Creative Commons' of information and media providers.
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