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Space Quest 3 - The Pirates Of Pestulon
Space Quest 3 - The Pirates Of Pestulon - Amiga - Ordinateur Commodore
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Space Quest 3 - The Pirates Of Pestulon
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Continent Américain
   USA Space Quest III : The Pirates of Pestulon
 Zwabikoski
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 Zwabikoski
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 Zwabikoski
Number of Players
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0 - 1 (72939 Games)
 Trauma
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0 - Adventure / Point and Click (999 Games)
0 - Adventure (18311 Games)
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USA 1989
 Zwabikoski
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Allemand In Space Quest 3, entkommt Roger Wilco knapp den Ereignissen aus Vohaul's Revenge und treibt in einer Rettungskapsel durch den Weltraum. Seine Reise wird abrupt unterbrochen, als er von einem interstellaren Müllfahrzeug aufgesammelt wird und im Müllhaufen erwacht. Um zu entkommen, muss Roger sich erneut durch eine Reihe von Abenteuern kämpfen. Er muss einem Cyborg entgehen, der überfällige Zahlungen eintreibt, sich mit dem zwielichtigen Softwareunternehmen Scummsoft herumschlagen und sogar das beste Fast Food der Galaxie verdauen. Zusätzlich muss Roger den Highscore im kultigen Astro Chicken erreichen. Das Spiel verwendet eine grafische Point-and-Click-Oberfläche, jedoch werden viele Aktionen weiterhin über einen Textparser gesteuert. Neben dem normalen Abenteuer gibt es auch ein Mini-Game sowie Weltraumkämpfe, bei denen Roger sein Schiff gegen feindliche Angreifer verteidigen muss.
 snydar
Anglais Narrowly escaping the events of Space Quest II: Vohaul's Revenge, Roger Wilco's escape pod floats through space. As just another metallic item of junk, it's soon picked up by an interstellar garbage hauler. Waking up in a pile of trash, quite familiar for this janitor-turned-hero, Roger Wilco must somehow escape. Once given access to the rest of the galaxy, he'll soon find himself having to avoid a collections cyborg for payments overdue, dealing with the corporate prison of software company Scummsoft, and having to digest the greasy food from the galaxy's finest hamburger joint. All this and he might be expected to get the high score playing Astro Chicken (tm) also!

Space Quest 3 is a graphical adventure. The mouse is functional for movement and inventory access, however the game primarily relies on a text parser for specific commands and manipulation of objects on screen. In addition to the regular game, there is also a simple non-scrolling Astro Chicken game that's playable, as well as a radar screen representation for ship-to-ship space combat.
 Trauma
Français A la fin de l'épisode précédent, Roger Wilco s'enfuyait de la base de Vohaul dans une navette avant de finalement plonger en hyper-sommeil. La navette dérivait lentement dans le vide intergalactique jusqu'à ce qu'un croiseur-poubelle la ramasse, croyant avoir à faire à un déchet de l'espace.Comme quoi, votre réputation vous a précédé une fois de plus.
 Trauma
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Licence Creative Commons licensed under the terms of Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International

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