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Capcom Vs. Snk 2 Millionaire Fighting 2001
Capcom Vs. Snk 2 Millionaire Fighting 2001 - Naomi GD-ROM - Arcade SEGA
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Game Name (internal ScreenScraper)
Information Proposed by
Capcom Vs. Snk 2 Millionaire Fighting 2001
 Screech
Game name (by Region)
Regions Information Proposed by
Asie
   Japon Capcom vs. SNK 2 Millionaire Fighting 2001
 Screech
Monde Capcom vs. SNK 2: Mark of the Millennium 2001
 Screech
Publisher
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Developer
Information Proposed by
Number of Players
Information Proposed by
1-2
Rating
Information Proposed by
16/20
 cpasjuste
Rating Categories
Information Proposed by
AAMA:Yellow
Genre(s)
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Fight / Versus
Fight
Release date(s)
Regions Information Proposed by
Monde 2001
 Terscreenator
Additional information
Rotation
Information Proposed by
0
Resolution
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640x480
Clone of
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Play Mode(s)
Family
Information Proposed by
SNK Vs. Capcom
 Terscreenator
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Theme(s)
Synopsis
Synopsis
Languages Information Proposed by
Allemand Das Spiel ermöglicht es Ihnen, Capcom- und SNK-Charaktere alleine oder in einem Team aus zwei oder drei Charakteren gegeneinander antreten zu lassen, indem Sie das Kampfsystem jedes Teams aus sechs verfügbaren auswählen. Das System ist flexibler als in Capcom vs. SNK: Millennium Fight 2000. Tatsächlich hat der Spieler 4 Punkte und muss ein Team aus 1 bis 3 Charakteren zusammenstellen. Wenn er einen Charakter auswählt, muss er zwischen einem und vier Punkten verteilen. Je mehr Punkte vergeben werden, desto stärker wird der Charakter (mehr Leben, stärkere Schläge?). Die Teamauswahl endet, wenn der Spieler keine Punkte mehr hat.
 retrofan
Anglais Capcom vs. SNK 2 combines characters and gameplay elements from various Capcom and SNK fighting games, mainly the Street Fighter and The King of Fighters seriesthough elements are also borrowed from the Fatal Fury and Samurai Shodown series.

In contrast to the original Capcom vs. SNK, characters no longer have a specific "Ratio." Instead the player can select up to three characters in a team and give an amount or ratio (up to four) to each as desired. In console versions of the game, players can also choose a 1-on-1 game or a 3-on-3 game in arcade mode with the ratio system removed.

Unlike the first game, which was based on the King of Fighters-style two-strength, four button system of punches and kicks, Capcom vs. SNK 2 is based on the three strength, six-button system of punches and kicks, native to the Street Fighter series, with the SNK characters being tweaked to fit the 6-button style. The overall system is derivative of Street Fighter Alpha, however, a number of different fighting styles called "grooves", which mimic other Capcom and SNK games, are included in the engine. These dictate both the character's Super Gauge system, and special techniques, such as dashes, running, and guard cancels, called "Subsystems".

There are six grooves in total, each designtated with a letter, along with custom grooves that can be programmed in home versions of the game. Each player designates prior to the match which groove his or her team will use.
 Screech
Espagnol El juego propone hacer que los personajes de Capcom y SNK compitan entre sí en solitario o en equipos de dos o tres personajes eligiendo el sistema de combate de cada equipo entre los seis disponibles, el sistema es más flexible que en Capcom vs. SNK: Millennium Fight 2000, ya que el jugador tiene 4 puntos y debe componer un equipo de entre 1 y 3 personajes. Al elegir un personaje, debe asignar entre uno y cuatro puntos. Cuanto mayor sea el número de puntos asignados, más fuerte será el personaje (más vida, movimientos más potentes?). La selección del equipo termina cuando el jugador no tiene más puntos.
 gleipnir
Français Le jeu propose de faire s'affronter les personnages de Capcom et de SNK en solo ou en équipe de deux ou trois personnages en choisissant le système de combat de chaque équipe parmi six disponibles.Le système est plus souple que dans Capcom vs. SNK: Millennium Fight 2000.En effet, Le joueur dispose de 4 points et doit composer une équipe entre 1 et 3 personnages. Lorsqu'il choisit un personnage, il doit lui allouer entre un et quatre points. Plus le nombre de points alloués sera grand, plus le personnage sera fort (plus de vie, coups plus puissants?). La sélection de l'équipe se termine lorsque le joueur n'a plus de points.
 zwabiksoki
Italien Il gioco si propone di far competere i personaggi di Capcom e SNK tra loro da soli o in squadre di due o tre personaggi scegliendo il sistema di combattimento di ogni squadra tra i sei disponibili, il sistema è più flessibile rispetto a Capcom vs. SNK: Millennium Fight 2000, poiché il giocatore ha 4 punti e deve comporre una squadra da 1 a 3 personaggi. Quando si sceglie un personaggio, è necessario assegnare da uno a quattro punti. Maggiore è il numero di punti assegnati, più forte sarà il personaggio (più vita, movimenti più potenti?). La selezione della squadra termina quando il giocatore non ha più punti.
 RetroGamerItalia
Portugais Capcom vs. SNK 2 combina os personagens e elementos de jogabilidade de vários jogos de luta da Capcom e da SNK, principalmente os das séries Street Fighter e The King of Fighters. Também foram incorporados outros elementos, sendo os mais notáveis os estilos de luta, de outros jogos das duas empresas, como Street Fighter III, Garou: Mark of the Wolves e a série Samurai Shodown.

Em contraste ao primeiro Capcom vs. SNK, os personagens já não possuíam um "Ratio" (classificação de qualidade) específico. Ao contrário, os jogadores podem selecionar até 3 personagens num time e dar um "ratio" (no máximo 4) para cada um como desejado. Nas versões de console do jogo os jogadores podem também escolher entre o modo de 1 contra 1 (como nos jogos de Street Fighter) e o modo de 3 contra 3 (como nos de The King of Fighters) na versão Arcade, com o sistema de Ratio removido.
 dukezib
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